Almighty_who?'s Forum Contributions

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Recent Comments & Posts

detail on the gloves

8th February 2011 10:02

the problem with flat front/side refs, is that they don't hold true perspective, so you'll find what...

8th October 2010 07:10

FAQ: How u model dem shapes? Hands-on mini-tuts for mechanical sub-d - Polycount Forum that will pro...

17th October 2010 07:10

use good reference. source

20th October 2010 15:10

i can model whatever you want me to. but i charge for it. Raz0r;5412059It was never about being bos...

20th October 2010 19:10

yeh, here's the link!

20th October 2010 19:10

some people do... actually, quite a few people have already :P

20th October 2010 20:10

lol... "poor saps". putting it bluntly: there are hundreds of people asking for other people to wo...

21st October 2010 04:10

i uh... wow... just wow. honestly? draw on paper and scan it in.

5th December 2010 15:12

take pictures, using a phone if necessary. anything is better than that.

5th December 2010 19:12

so yeah... i lost my old Revan high poly model, which means i need to remake it for my portfolio. so...

7th February 2011 08:02

8th February 2011 02:02

i'll be baking all of the information down to a low poly, normals/diffuse/specular etc. but you'l...

8th February 2011 06:02

hahaha i might do a turntable recording when it's done, or something. but tabbing through progress u...

8th February 2011 08:02

get skype, i don't use MSN anymore. i always hated that shit. i'm on skype and steam, if you want t...

8th February 2011 09:02

Bastilla is on hold for the time being as i've entered a competition over at polycount. for those i...

18th March 2011 07:03

my one piece of advice: start simple. right now you're trying to model all these crazy details... an...

19th March 2011 04:03

Ganseki;5396213who said i want to make sam ?:P head model sux :/ better say how to improve it on t...

17th September 2010 06:09

the fur looks fantastic, HOWEVER, it also looks like it's 8 bit alpha, which means it's currently a...

27th July 2011 18:07

email it to me in .obj format. [email]lee_devonald@crazyferretstudios.com[/email]

24th April 2011 06:04

The One and Only;5496200By the looks of that article, it is full source code access. "This will be...

25th April 2011 01:04

not really... their terrain tools are fantastic, second to none in my opinion. but their art pipeli...

25th April 2011 15:04

so many better BLS tracks to choose... funeral bell bleed for me demise of sanity...

4th May 2011 01:05

the fuck is this? i don't even...

7th May 2011 19:05

desaturate the arms a lot, then desaturate the helmet a bit, and work on your specular map to really...

7th May 2011 19:05