Boeh's Forum Contributions

Sexeh like teh gizmo

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Recent Comments & Posts

In my opinion the engineer should have 2-3 mines and one 10s satchel charge and a mine-disabling cap...

28th September 2004 15:09

Question: do you have KM1.0 installed? (that looks like km1.0's gui) KM1.0 already contains nanofx 2...

20th November 2008 16:11

whoops my mistake, it's been ages since i last saw the stock gui :D

20th November 2008 19:11

you mean the Leviathan from kotor? No one has made that for BC yet..

17th November 2008 15:11

i have the exact same problem as you, it's definately not a prob with the keyboard. we're stuck with...

31st December 2008 23:12

Current: Boeh Desired: HK-47

9th July 2008 15:07

Current: Boeh Desired: HK|47

10th July 2008 12:07

Current: HK|47 Desired: Boeh I decided to stick with my previous username, thanks in advance :D

11th July 2008 13:07

KM1.0 already has the foundation in it.

7th March 2009 00:03

Mkh, agreed. Just like in Finnwars when tank is hit by one molotov, lots of smoke and flames. Turret...

28th September 2004 17:09

I recently installed the SNS galaxy's as seperate ships in KM1.0 because I wanted to keep the stock...

23rd August 2007 15:08

Thanks, it worked :) One question left, was the mutator supposed to restore the stock galaxy when tu...

23rd August 2007 19:08

Hi, I've made a few changes to a ship's plugin because i wanted this ship under a new button in the...

31st August 2007 21:08

Thanks BR, you reminded me of something. I did remove the pyc but I forgot I made a backup of the u...

1st September 2007 14:09

I've been trying to follow the tutorial included in the slipstream framework mod, however the Model...

25th September 2007 20:09

I thought it was appropriate to post it in this forum because I have a Problem with an Error, that's...

26th September 2007 14:09

Ok, I've searched around as you suggested and have found a few topics about the same problem On FF:...

26th September 2007 19:09

Answer: Make sure you have "Scene Root" selected in the tree in the right-hand side of the main wi...

27th September 2007 20:09

Tanker with smg, wrench and binocs. Engineer with rifle(or carbine), mines, satchel and mine-removi...

29th September 2004 12:09

True. But i think he meant smg all the time, not randomizing.

29th September 2004 13:09

Quick question:How do you hide the HUD? (I already know about F9, by the way) I already tried "g_sho...

25th April 2007 16:04

Thanks for the suggestions!:) For those who are interested, I found this: import MissionLib Missio...

26th April 2007 12:04

Nevermind, found the solution

27th September 2007 16:09

Flippin' awesome :eek:

8th January 2008 20:01

I had the exact same problem as you, but in my case it definately was Galaxy charts. The RDF part of...

27th February 2008 16:02
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