Coopa's Forum Contributions

FH2 Supporter

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Recent Comments & Posts

I like Dime's ideas One thing that annoys me about movable spawn points is when they are left all...

5th February 2005 03:02

Yes, its time for ANOTHER suggestion including medics! These are my ideas for a wide array of s...

19th July 2005 00:07

Hopefully you will make the WW2 realistic ones first!! I am one of those people who like historic...

18th March 2005 06:03

Well I think that you should not know that you are getting a Panzerfaust when you choose Anti-Tank a...

19th March 2005 01:03

Personally I think Push Maps is a great idea, but I think it needs some tweaking. The tactics to...

20th March 2005 22:03

Would it be possible to have every member of a tank have a kill when any of the guns on the tank too...

23rd March 2005 01:03

Definitely on snow maps I think this a good idea. Maybe universally reduce the swimming distance on...

27th March 2005 23:03

Apart from in this case, there was more than just one. It seems like the whole first three pages of...

2nd April 2005 01:04

Would it be possible to limit it to Squad Leaders and Commanders

29th June 2005 03:06

Same for me, any help would be great. I've tried all I know

7th July 2005 04:07

If you check in the error log in Profiles it says you need at leat 780mb free to install patch. I ha...

8th July 2005 03:07

Would be so great if you could do that. BUT it needs a defining question to the Devs, is it theor...

18th July 2005 17:07

I suppose the Devs wont have much information on how to make destructable objects yet, but are there...

19th July 2005 00:07

The reason they probably wont do that is because it is probably not be possible. It wasn't for BF194...

19th July 2005 01:07

I would like a map like this. If you had Russians able to spawn outside when the Germans have the...

16th March 2005 03:03

I thought about that but then realised it wasnt that way with FH1 when sub machine gunners were unli...

19th July 2005 01:07

I'd be interested to see what other people say. I always played rifles and smg's weren't around much...

19th July 2005 01:07

Good post BUT LEAVE mini-map please as its annoying if you had to press m to see if the enemy in...

19th July 2005 04:07

It is so mouth-watering what some of the final versions of Fh2 will be like. Everything destructable...

19th July 2005 04:07

Good Point though SgtSuckyShot, Ill post the medic stuff in that thread too. Yeah, Sjoertm you'r...

19th July 2005 04:07

DAMAGE(this is the thing that may not be implimentable)- All damage (over 5%) gives the player 6...

19th July 2005 04:07

You need a good amount of destructable buildings to give the atmosphere and the feeling of being in...

20th July 2005 00:07

Frederf"All damage (over 5%) gives the player 6-7 secs of a blurry screen and shock and explosions i...

20th July 2005 00:07

I think the only problem is that when you survey the terrain, even if it is really thick grass, the...

7th September 2005 03:09

How about a one map demo to start off with, just that will take a shorter time (less maps to create)...

29th May 2006 18:05