Crazy Assassin's Forum Contributions

Overlord of Various Things

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Recent Comments & Posts

Yo i am doing a study between the technology used in doom and what technology advances have been use...

15th October 2004 14:10

Make a gameplay-based map and worry about visuals later.

4th June 2009 05:06

Most of the baseJKA textures are actually more lower resolution. This game was release in '03. That...

28th April 2009 06:04

Hanging the lightsaber to a player's hip can only be achieved through coding. OJP, Japlus, and MBII...

22nd April 2009 10:04

Arg. No matter what I do, I cannot get the misc_portal_ entities to move, change targets, turn off,...

16th April 2009 07:04

I think I know what he's trying to do, Nab. Hhunter6: I'll do some tests, and get back to you on ho...

16th April 2009 06:04

Fleamonji;4935054Lugormod doesn't edit cgamex86.dll. It uses jampgamex86.dll. 2.1 does have auto p...

1st July 2009 08:07

The fires in the garden should give off more of an orange light, to match the flames.

4th July 2009 05:07

I made a little something to show how powerful Icarus can be when used properly. The Power of Icaru...

4th July 2009 05:07

Nope. I think what we need is an SP mod, which is impossible because the SP source hasn't been rele...

2nd July 2009 21:07

Yeah. Plus, SP would be much better as Kyle, because he's classic. JKOSP > JKASP

2nd July 2009 05:07

Might be because of the sky?

2nd July 2009 05:07

Here are the more common space skies: textures/skies/byss textures/skies/space textures/skies/ships...

2nd July 2009 04:07

Two possibilities: Because the game uses only one saber md3, and that's Katarn's saber. (Used by th...

1st July 2009 08:07

That's not the kind of editing me means, Boba. FFA5 cannot be edited as a .bsp. You need the source...

30th June 2009 21:06

If the .skin file is baked into the .glm, the customskin line won't do anything.

30th June 2009 21:06

I can't download any of those right now, but I'd hazard a guess that JA Unlimited and Dark Force con...

30th June 2009 01:06

Say, where can I find this map you guys are working on?

30th June 2009 01:06

Most (if not all) saber GLMs have the .skin file baked into them. There are three ways to mod the sk...

30th June 2009 01:06

Taken from Map-Craft: "BobaFett"I, being a map editor (changing the entity lump in bsps) have a lot...

30th June 2009 01:06

What we really need is a new engine and a good programmer. The the ye olde UT99 engine, you could a...

26th June 2009 06:06

Of course there will be skill levels. Took me a while, but I found it: Jedi Knight Files - JKFiles...

20th June 2009 21:06

Probably, considering half the Icarus functions don't work in MP anyway.

9th March 2009 03:03

Does the compiler window close? It's possible for a compile to take a good 24 hours on a full and c...

13th March 2009 09:03

But that's the whole point!

12th March 2009 12:03