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I would love to see kicking enabled on the mod. That is my only negative point about Duelers, and it...

4th March 2004 04:03

Must...have...model...scaling..:naughty: That was awesome thinking, disabling any outside weapon...

4th March 2004 04:03

Must...have...model...scaling..:naughty: That was awesome thinking, disabling any outside weapon...

4th March 2004 04:03

Must...have...model...scaling..:naughty: That was awesome thinking, disabling any outside weapon...

4th March 2004 04:03

I am also curious about that. NPC support would allow us to use these maps/NPCs once more.

7th March 2004 04:03

Our server just transferred to your Duelers mod 1.0 and we immediately found an odd little bug. It s...

7th March 2004 04:03

Well, this happened to me twice last night. When a person attempts to join the server and they becom...

8th March 2004 02:03

Byss Outpost, Force Council Headquarters, technically any map with NPCs. If you enter a vehicle,...

8th March 2004 02:03

Thanks a bunch Lee. Hopefully that client 0 problem will present itself easily for you also.

8th March 2004 10:03

Concerning the hit detection. On our server, we found that if you use the command "/rcon sv_fps 4...

10th March 2004 04:03

Aw hell no. Don't take this feature away, it is so much fun on our server. We freeze a player in mid...

14th March 2004 07:03

Why are people standing so close to the frozen person though? Unless you're literally humping him, t...

15th March 2004 02:03