DT24's Forum Contributions

(Darth Tempust)

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I'm on the hunt for a working .xsi exporter for max 4 that works for exporting animations from Max....

12th May 2010 19:05

Basically, your model is weighted to bones that don't exist in the GLA.

14th July 2010 07:07

I get a crash also with ModView.

17th July 2010 07:07

Yeah that had crossed my mind, but XSI 3.5 (or its SDK) is as elusive from any source. EDIT: Archan...

17th July 2010 04:07

Seeing as there's no coding sub forum for JA, i'll put this here. Basically, I'm looking for XSI F...

16th July 2010 14:07

Just FYI, I've been able to compile a model exported from Mod Tool 7.5 just fine. Whats carcass s...

15th July 2010 04:07

O.o. Does it crash on every GLM or just yours?

14th July 2010 12:07

Her face texture could use some highlights. Atm it looks like she's wearing a ton of makeup. For the...

14th July 2010 11:07

The_Corto;5360136It's not my thread? If only I knew... So, since we are in the mood for offtopicness...

14th July 2010 11:07

Well I was able to create a new cube (from polygon mesh) and export out the model as Triangles with...

14th July 2010 07:07

Just a heads up, the link for Mod Tool 6 is broken.

18th July 2010 06:07

N-7;5359902Cubic scale fail also occurs if you use spline interplation for plotting while having "Ki...

14th July 2010 05:07

The_Corto;5357382I'm working on some workarounds for reverse foot controls, shoulder shrug and float...

13th July 2010 11:07

Make a musical instrument saber called the "Bith Saber" and he's playable :rofl:

12th July 2010 15:07

Nah, you understood him correctly. ;) Looking good Corto. Yeah, I dunno what Raven were thinking...

12th July 2010 05:07

Maximum of 4 bones can affect one vertex.

10th July 2010 08:07

Forceboat;5353417Huh? I am not sure why you said that, DT. All JK2 models will work in Jedi Academy,...

6th July 2010 18:07

Compiled models for JO won't work in JA. It will cause a bone count mismatch due to the different GL...

6th July 2010 17:07

Any sane person isn't like that, the lil gremlins here need to be patient.

6th July 2010 15:07

I have no idea what was wrong with your scene Unsunghero, but I re-imported your model (minus the ca...

17th July 2010 10:07

Just to note, this method also works with 3ds Max 2010, Crosswalk 5.0 & Mod Tool 7.5. =p EDIT:...

20th July 2010 05:07

It's Anakin all over again....:rolleyes:

6th July 2010 06:07

This might just be my Mod Tool but I can't get a 3.5 (JA) model imported properly, only 3.0 (JO)....

21st August 2010 15:08

There's already a 'Shadows of the Empire' Mod

8th September 2010 17:09

Yeah, totally get a new head done. The current one throws off Sam Witwer's 'look' and no amount of t...

8th September 2010 06:09