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nope just had the model in the wrong directory, it works now, need skinners :-p

15th March 2003 01:03

Yeah all the bugs you found seem to correspond to things I didn't finish before I released that, not...

15th March 2003 01:03

despite what I said about not doing it I tried importing a new model in. I have the bones working ri...

14th March 2003 09:03

Next is a peacekeeper launching a nuke (the textures and the body of the truck are a modified scud l...

16th March 2003 17:03

I posted the current version of my files on planetcnc.com hopefully it will be up there soon so you...

13th March 2003 18:03

last shot with B-52's demonstrating a better carpet bombing each plane drops 30 bombs, 4 planes will...

13th March 2003 18:03

As for the US stuff this shot shows the ABL in action with the A10 and Centurion tank

13th March 2003 18:03

Next shot is of the chinese stuff left is the hacker van, also it is selected so its options are di...

13th March 2003 18:03

Here's some screenshots of what I got going This first shot is of the GLA stuff THe toxin plane is...

13th March 2003 18:03

WHat I have done is added a forklift dozer to each side that can build base defenses, barracks and w...

13th March 2003 02:03

I've had trouble with the build animations for buildings so I jsut ignore them for now ( the toxic b...

12th March 2003 09:03

I'll try adding the red guard snipar mode, my hacker truck has the hack satelite option (radar van s...

12th March 2003 08:03

A few screens follow first is a render of the centurion tank

16th March 2003 17:03

last shot is of the MIG fighter bomber and hacker truck (the black box based on the eurovan) I've be...

16th March 2003 17:03

Post bugs you find here or small changes that should be made to existing units first known bug GL...

29th March 2003 17:03

Okay I'm going through and generating a bug list of things that need to be fixed before I do my next...

25th March 2003 15:03

Okay getting ready to ship this thing out, download should be around 5 meg, I will try to post it a...

29th March 2003 09:03

okay I'm going to put this up after I name stuff and try changing build pics, it should be posted to...

28th March 2003 17:03

you should put the files into the \art\w3d and \art\textures directories (.w3d in w3d and .dds into...

27th March 2003 13:03

On an Added note, errors that cause the game to not start are scripting errors and probably mean you...

27th March 2003 13:03

the technical error is because something doesn't match up to resources or parse in your code for the...

27th March 2003 00:03

Okay I think I'm getting close to releasing another version of my mod, I have a few really weird bug...

26th March 2003 16:03

some of the stuff is UV mapped, I probably won't worry about skinning a lot of stuff until after thi...

26th March 2003 06:03

Since I decided not to do naval units let me just put out the ideas I had, some of this stuff I star...

25th March 2003 17:03

I have decided not to add naval units, I was having way too many problems getting correct functional...

25th March 2003 02:03