I'm going to work on implementing this tomorrow... wish me luck ;)
8th July 2003 07:07
It'll definitely work to some degree, but there's nothing to test until the plugins support it (tomo...
8th July 2003 08:07
Hi... I need to realign the lateral emitters before I can release it
18th July 2003 07:07
Assimview can edit sfc hardpoints and you can get it from assimsoft.com. Read the docs because its a...
18th July 2003 07:07
Hi all, As of today the milkshape plugins have got an immense refit, including native hardpoint edi...
1st August 2003 05:08
Hi all, As of today the milkshape plugins have got an immense refit, including native hardpoint edi...
1st August 2003 05:08
Whoops, here you go http://www.assimsoft.com/incoming/Milkshape%20Plugins%20TNG.zip
1st August 2003 08:08
New version (some sfc improvements) http://www.assimsoft.com/incoming/Milkshape%20Plugins%20TNG%20R...
3rd August 2003 20:08
New version (some sfc improvements) http://www.assimsoft.com/incoming/Milkshape%20Plugins%20TNG%20R...
3rd August 2003 20:08
Milkshape is a low cost 3d modeller designed for making models for games. You can download a 30 day...
10th August 2003 18:08
Thats weird, it works on windows 2000 ok. I've packaged the files up in a zip, here. Unzip to milksh...
10th August 2003 21:08
Place joints. "How do I place joints?" I don't really know myself, so its probably best to either ex...
11th August 2003 00:08
Hey there. If I understand you correctly you're asking "can my own personal [non-stock] models be ex...
31st August 2003 03:08
My brother is modding for another game (HL) and chimed in with saying I need to import the original...
31st August 2003 23:08
ooh I didn't know s3d could do that to nodes. that is handy! its true, bone rotation in ms3d sucks....
1st September 2003 00:09