heath1992's Forum Contributions

A well-oiled toaster oven

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Recent Comments & Posts

Well, I got JA+ and I have no idea where to start. I looked at all of the documentation and I still...

26th January 2007 05:01

I think he's just having trouble converting his file into a type that XSI ModTool can import... Squ...

16th July 2008 07:07

Look in you shaders folder and make sure the file "system.shader" is in there along with other shade...

19th July 2008 21:07

Um, open MilkShape, goto File -> Import -> Ghoul2 Model GLM.. and select the .glm file you wan...

18th July 2008 08:07

Hmm, look in g_utils.c: G_InitGentity. That function is called every time an new entity is made (or...

18th July 2008 02:07

I'm pretty sure what you're looking for is in "g_client.c: ClientSpawn()".

17th July 2008 20:07

If you PM your files I'll convert them into whatever format you want. Which format do you want?

16th July 2008 07:07

So pretty much what want is for dark rage to be replaced with the attack that Tavion does in the fin...

4th August 2008 23:08

Current Name: heath1992 Desired Name: Heath Thanks in advance. :)

16th July 2008 05:07

What kind of wireless card does your notebook have?

13th July 2008 07:07

Hey, look what I found as my first result with Google: SV_SetBrushModel: NULL :google: <- Use it...

13th July 2008 06:07

Here's Wikipedia's definition of Computer Programming (the kind of coding Yodaman was trying to desc...

12th July 2008 07:07

What size are the image maps for the face? It seems that the face is being heavily pixelated, which...

4th August 2008 04:08

Wikipedia has a pretty good article on vectors: Vector (spatial - Wikipedia, the free encyclopedia)...

9th July 2008 02:07

Another way to do it would to add the following key/value pairs to your worldspawn. (To edit your wo...

27th January 2009 23:01

That's because you don't edit the .dll's. You make your own with the source code (the .c and .h file...

30th June 2009 23:06

(Ignore what was in this post previously. I'm almost positive what I had said wouldn't have worked)...

30th June 2009 23:06

Chaf'enr'irkaedel;4934944 Question: What are the possible reasons for the HUD to display the grey bo...

30th June 2009 20:06

katanamaru;4933211Why are you worried about a story when you are going to do the mp side of the game...

29th June 2009 05:06

Yes, triple, as in there are three digits.

28th June 2009 09:06

If you go into the entity window and roll it out all the way, it should look like this: Spoiler: Sh...

28th January 2009 01:01

It's there. In Visual Studio, there's a window called the Explorer Window. Go into that and expand t...

8th November 2008 12:11

Photosourcing is never a good way to go. It almost always produces unnaturally lit and skewed textur...

4th November 2008 07:11

Botdra Lar'les;4496328Just so we all know, the UI is...? The user interface. =p

9th August 2008 21:08

Botdra Lar'les;4495919Sorry for the souble post but I need a bit of help. First is making a waterf...

9th August 2008 06:08