Hoojø's Forum Contributions

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Recent Comments & Posts

Is it possible to get these great custom maps packaged into a few map packs? I like to try them, bu...

18th February 2004 00:02

Ice, I think the Playeranim.script is the animation script. Anything that gets changed in there al...

8th June 2004 19:06

I would like to see a Co-Op multiplayer mod, and a fix so I can hold a gun and a flashlight (like st...

6th August 2004 03:08

I tried the PE-Explorer, not quite what I need. I'm looking into the resource tuner just to check....

22nd June 2004 21:06

I believe this thread has gone on long enough that we all know the bots are stupid...we don't need...

22nd June 2004 00:06

You could write it in C++. It wouldn't have to be in C#. I've done a little data gathering, and I...

10th June 2004 20:06

... (A moment of silence for the veterans)

9th June 2004 20:06

I've got an idea. What if you had a packet analyzer, started a dedicated server on one pc, then con...

9th June 2004 02:06

We need a disclaimer or something....the forum gets so crowded with people asking questions that hav...

7th June 2004 20:06

Thanks for a point in the right direction...CodFiles RULES!:bows:

26th February 2004 06:02

The last update I sent to Ice had the FG42s added plus sniper rifles are back, but less common. I h...

3rd June 2004 02:06

IceDraven, are you playing with the 1.4 patch? I know in version 1.0 you had to use the seta scr_al...

29th May 2004 21:05

where can I download the mp_range map? I've searched codfiles and planetcallofduty...

29th May 2004 02:05

I'm currently working on getting the FG42 back on the menu and put it into the bot selection. I don...

28th May 2004 00:05

Let me say this first: I take NO credit for the ideas or discoveries within this file. I give al...

27th May 2004 05:05

I like the progress so far...but I noticed in your code IceDraven that you didn't include random wea...

26th May 2004 03:05