infiniteheightfx's Forum Contributions

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Recent Comments & Posts

a good idea for a map in my opinion would be pearl harbor. it would have an ocean half way around a...

1st October 2004 02:10

i just dled the whole modtools thingy and i've been working on the thing for a few days... i keep ru...

26th July 2007 21:07

well i guess you could make a new map and import some of the msh/odf files from the mygeeto folder i...

26th July 2007 21:07

oh, and i seemed to have figured out the LUA issue but im still having trouble munging the result -...

26th July 2007 23:07

Ive seemed to be able to fix all the other problems i was having with mod tools by reinstalling it -...

7th August 2007 17:08

I think i may have figured out why the map wont load. i copied all the msh's and odf's from the YAV...

8th August 2007 00:08

ok for some reason none of the stuff in the documentation folder in bf2 mod tools actually says what...

8th August 2007 04:08

its a sad day indeed when no one but noobs and ppl who never show up again since they were recruited...

8th August 2007 04:08

by the way.. a lot of my other stuff that i posted ended up in swbf1 forum somehow.. stupid thing......

8th August 2007 05:08

im sure the water is the problem... but like i said.. i can't fix it

8th August 2007 20:08

edit sig? water still not working

8th August 2007 20:08

all i really want to know is how to make objects and water load properly in the map so that it doesn...

8th August 2007 20:08

i made a map and placed my objects where i want them, and it runs great in game except for if im on...

9th August 2007 20:08

ok i tried a tester map to see what was causing the problem - made an exact same replica of my map e...

10th August 2007 22:08