a good idea for a map in my opinion would be pearl harbor. it would have an ocean half way around a...
1st October 2004 02:10
i just dled the whole modtools thingy and i've been working on the thing for a few days... i keep ru...
26th July 2007 21:07
well i guess you could make a new map and import some of the msh/odf files from the mygeeto folder i...
26th July 2007 21:07
oh, and i seemed to have figured out the LUA issue but im still having trouble munging the result -...
26th July 2007 23:07
Ive seemed to be able to fix all the other problems i was having with mod tools by reinstalling it -...
7th August 2007 17:08
I think i may have figured out why the map wont load. i copied all the msh's and odf's from the YAV...
8th August 2007 00:08
ok for some reason none of the stuff in the documentation folder in bf2 mod tools actually says what...
8th August 2007 04:08
its a sad day indeed when no one but noobs and ppl who never show up again since they were recruited...
8th August 2007 04:08
by the way.. a lot of my other stuff that i posted ended up in swbf1 forum somehow.. stupid thing......
8th August 2007 05:08
im sure the water is the problem... but like i said.. i can't fix it
8th August 2007 20:08
edit sig? water still not working
8th August 2007 20:08
all i really want to know is how to make objects and water load properly in the map so that it doesn...
8th August 2007 20:08
i made a map and placed my objects where i want them, and it runs great in game except for if im on...
9th August 2007 20:08
ok i tried a tester map to see what was causing the problem - made an exact same replica of my map e...
10th August 2007 22:08