InsertNameHere's Forum Contributions

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Recent Comments & Posts

Ok, I've been wanting to do this for a long time. Here you go: 1)Why post at all if you're not goin...

21st April 2003 02:04

*bump* Come on guys, please help!

15th April 2003 00:04

Heh, sounds a lot like my mod. I've got the Pepeshka Spagin (PPSh-41), along with the other Soviet w...

11th April 2003 00:04

I've edited the mine files to stay for a very long time, but is it possible for them to stay forever...

10th April 2003 00:04

I'm the lead coder on a SpecOps mod called BFSWAT (Special Warfare Assault Team, not Special Weapons...

9th April 2003 00:04

Yeah, it is typical of most Americans to think that the War began when we entered, we kicked arse, a...

2nd April 2003 03:04

I've been working on a historical realism mod on and off for about three months now, and it's basica...

2nd April 2003 02:04

Finally, assorted Small Arms.

29th March 2003 02:03

Bellrang

29th March 2003 02:03

Open physics.con in your vehicle files. There are seperate 'templates' for wheels, engines, etc. Und...

18th March 2003 02:03

I've posted several times for help for a special forces mod for BF1942. It was formerly called BFSWA...

29th March 2003 02:03

Well, people are already gonna be pissed at my mod, I took out the AT class and replaced it with NCO...

24th March 2003 03:03

Well, I've got about 2 months' worth of other stuff. I just need a few models. I was planning on usi...

23rd March 2003 03:03

It's my own personal mod. I've coded everything, but since I'm not a modeller and I can't get anyone...

22nd March 2003 03:03

Lamest code-name ever. Bush should have asked Red Storm for help, they made some good mission names...

19th March 2003 04:03

Hey Hotshot, you're the only guy I know that posts here that's experienced with animations, and I wa...

19th March 2003 04:03

It's called Insert Name Here's Historical Realism, or INHHRM. I mainly need vehicles re-skinned, but...

19th March 2003 03:03

I'm working on a massive historical realism mod, and it's prolly about 65-70% complete. I've coded a...

18th March 2003 04:03

I'm working on this mod, too. We'd really like help from another modeller, its too much for one guy....

18th March 2003 03:03

Does anyone know if the crosshairs used by the periscope are close the ones in the standard allied s...

27th February 2003 03:02

Yeah, that's what I've been doing. I've compared every file I edited, still no effect. I can't find...

26th February 2003 03:02

It's in Heavy Bombardment. http://www.bf1942files.com/file.info?ID=8401 It comes with a shotgun, a k...

26th January 2003 03:01

Mine. I couldn't make it more stable while driving, but the recoil is less so it doesn't rock back a...

28th January 2003 03:01

Sure, I'd be glad to help. We can always use more people in the community. Just tell me what you'd l...

29th January 2003 03:01

In my mod, I replaced the AT class with a mix between Scout, Assault, and Engineer. It's sort of an...

29th January 2003 03:01