JC9542's Forum Contributions

I want to be like the Admins

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Recent Comments & Posts

[color=white]this is making me mad! i can't find any pictures to use as my avater profile thing. it...

20th October 2004 07:10

Could be something wrong with the hardpoint you're using as the spawn location. I've a raider unit...

6th July 2009 07:07

Are you just trying to make a copy of the biker scout and give him a unique name and description(whi...

2nd July 2009 02:07

I can't remember off hand but someone asked about this a few months ago, nothing turns up when you s...

3rd July 2009 03:07

Alpha Omega Protocol;4937482I think I found an answer I was reading a post about the venator mod and...

3rd July 2009 03:07

Hmm not sure that would work. Space units typically don't seem to have any sort of animation associ...

3rd July 2009 05:07

Dude no offense but hardcoded means it's coded as part of the engine / exe files. We can alter the...

4th July 2009 09:07

NM that sounded way too sarcastic.

4th July 2009 10:07

DarthNihilus3;4937712it's all done with textures look for stuff with w_Faction until you find the te...

4th July 2009 10:07

Sidious Invader;4938825The Med pack thing works, not sure about your code, but just using Obi-wans s...

4th July 2009 12:07

Sidious Invader;4938917Isn't that exactly what Obi-wan's ability from EAW does? They changed his abi...

5th July 2009 02:07

I want to say I've seen a mod that's still a WIP that was trying to add diplomacy. I swear it was i...

5th July 2009 03:07

xanofar;4940321(How to enable the spawning of the "third" type of indigenous units) As some of you...

6th July 2009 07:07

Ok so to start off you'll need to install the art. So open up your mod folder, if you picked the de...

30th June 2009 13:06

Yeah the code needs to go into the container and squadron.

7th July 2009 03:07

Location isn't really important. When i use it I tend to throw it near the code for what units I'm...

7th July 2009 03:07

Agreed, I think unit abilties are the only places where code placement really matters. Looks like y...

7th July 2009 04:07

ssdcommander;4941355well as it turns out, the lamba class shuttle is too small so the units spawned...

7th July 2009 06:07

I'm not 100% certain, but I'm pretty sure it's always there. The base version should be under /data...

7th July 2009 07:07

You're missing some fields. It definitely needs a It should have too though there's probably a d...

8th July 2009 07:07

Or copy an original unit that's similar and just change model and the necessary datafields. There's...

9th July 2009 02:07

xanofar;4942679Any would work. I just chose "BS" because you're BS-ing the code into thinking there'...

9th July 2009 07:07

Did you turn it off somewhere? Normally you just hit c to activate cinematic mode, spacebar for the...

10th July 2009 09:07

you know I would have thought they would list them out in gameconstants.xml or one of the enum files...

10th July 2009 09:07

Unangwata;4935485Works nice. Fighters don't die like flies anymore and are now force to reckon with....

1st July 2009 04:07