jk3editor's Forum Contributions

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[COLOR=Navy]These have origin, and script_targetname too. Here is one on these: Spoiler: Show //...

10th February 2010 03:02

[COLOR=Navy]Okay...now I want a strange thing: Move a func_usable. But if I affect() it with icarus...

10th February 2010 02:02

[COLOR="Navy"]But from console you can use everything again, and again...[/COLOR]

6th February 2010 18:02

[COLOR="Navy"]In my opinion, you can reuse it:D[/COLOR]

5th February 2010 21:02

[COLOR="Navy"]Then it must work every time if you call it from the console...maybe try write it befo...

5th February 2010 03:02

[COLOR="Navy"]So you control it with the colsole?[/COLOR]

4th February 2010 21:02

[COLOR=Navy]You must run the script again with a target_scriptrunner for example. But how do you wan...

4th February 2010 04:02

[COLOR=Navy]I think it can happen, when you haven't the needed drivers too.[/COLOR]

25th January 2010 02:01

[COLOR="Navy"]affect ( "Your_character's_name", /*@AFFECT_TYPE*/ INSERT ) { set ( /*@SET_TYPES*/ "S...

4th February 2010 00:02

[COLOR="Navy"]If you do that I first wrote, it enables to use a target_scriptrunner more times.[/COL...

3rd February 2010 21:02

[COLOR="Navy"]It's not the script. You must set it in the Radiant in the target_scriptrunner. Wait,...

3rd February 2010 00:02

[COLOR="Navy"]Okay xD[/COLOR]

2nd February 2010 16:02

[COLOR="Navy"]Write in the target_scriptrunner this: Key: count Value: -1 With this, it will be us...

2nd February 2010 15:02

[COLOR=Navy]Do you know who makes it, and with which language? Cuz I wanted to make one too with Del...

1st February 2010 17:02

[COLOR="Navy"]You know something, good luck:D[/COLOR]

26th January 2010 04:01

[COLOR="Navy"]Maybe something hapend with your Radiant, or with your JA. Btw check, that maybe you d...

25th January 2010 02:01

[COLOR=Navy]Ohh, sry I composited it bad. I want say, that basically the distance culling isn't 'tur...

25th January 2010 02:01

[COLOR="Navy"]No problem, thank you:D Now I'm trying to write to the girls on this forum :)[/COLOR]...

2nd April 2010 21:04

[COLOR=Navy]Hi, I usually saw on the SP maps, that the misc_model_statics have this two flag: _cs 1...

3rd April 2010 19:04

[COLOR="Navy"]Okay;)[/COLOR] [COLOR="Navy"]Hmm....it looks I have Miala, Luke, Arkhaan, and a jedi'...

2nd January 2010 05:01

Spoiler: Show action { exec "runscript theonea...

11th November 2010 06:11

Ah but will it be in SP?:D And with which file's editing can u do it (replace .menu format)? :P

13th November 2010 05:11

But then maybe you need to overwrite your mapnames too, if it is coded.

13th November 2010 05:11

Is this specification editable for SP too? So we can make more types for example? Where are these fi...

12th November 2010 19:11

#Same like didz93 :)

12th November 2010 19:11