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you should use 3ds max to export them as xsi and then use assimilate to add animations
yo sweet im making a sam model with the curly hair and all
ok i can answer some people questions but i just want to know one thing is how to add animations to...
like all the joints from in the game and to do this is suggest you opena another model and make sure...
ok well once you make the model you gotta make sure it has the basic parts
then you need to make a mesh there is a good tut by appleby and polycount.com