KeNniithhh's Forum Contributions

Mapper - skinner

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Recent Comments & Posts

Hello, I am handyf the leader of TFD revolt/Cod/Uo gaming clan i am pleased to join in the fun on...

26th September 2004 16:09

There are mods who have 3rd person view in gold but if you want to play 3rd , go to 1.00 they all do...

21st May 2010 03:05

this is where i uninstalled the game lol x) i played that map for at least an hour and i was keeping...

22nd August 2008 05:08

Mr Wonko, I could do that very easily (use it as .ase then) but when I do spawnflags in sof2, the so...

10th May 2012 03:05

Wow, I'm pretty surpriced that I finally have an answer, I've tried on many forums but it seems the...

9th May 2012 16:05

Hi there, I've got this model (.obj) which are some small hills which I fitted to match the map I'm...

9th May 2012 03:05

Yeah pretty cool thing I got now, I can compile the map as a .ASE and then also compile it as a .map...

10th May 2012 20:05

SoF2files seems to be down, I guess they are fixing the files atm?

13th October 2011 23:10

Hmm ok good to known , thanks but it's taking rather long I have to say

20th September 2011 19:09

A few weeks ago I started to see these problems on SOF2FILES.COM. Sometimes you could see the new fi...

18th September 2011 03:09

Hi there I'm looking for the effect of the sonic boom but I can't find it anywhere. Can anyone tell...

22nd July 2011 19:07

Thanks for the info Omegasigma, but I'm using static gates now until our coder is back from vacation...

16th July 2011 16:07

hmm , just tried a script like this Spoiler: Show affect ( "rotatingk_door", /*@AFFECT_TYPE*/ INSE...

16th July 2011 00:07

Ok thanks for clarifying that. I'll find some tutorials of those things on NAB622's Website then. Bu...

15th July 2011 22:07

The One and Only;5530775I'm not quite sure what you mean. Do you want to have each part of the gate...

15th July 2011 21:07

Yeah, I have to put the shaders in different folders and change some stuff for getting sounds etc bu...

10th May 2012 05:05

New issue ! Too low FPS cause of the trees lol.. The problem is, this tree is too big to be an md...

13th May 2012 21:05

Has been fixed here Fueldump - Mountains issue - Splash Damage Forums

10th July 2011 17:07

Sorry that it took so long to reply but I tried to do a full compile yesterday to see if the FPS wou...

15th May 2012 16:05

Sorry to say but the XSI got pretty banged up since I did all these adjustments. It went from +2mb t...

30th October 2012 23:10

minilogoguy18;5668841Well then the /base/skeletons/ folder is where you want to compile, later just...

30th October 2012 19:10

The problem with SoF2 is that the .gla and the model are in different folders. The *.glm will be in...

30th October 2012 14:10

Nice to hear that Silverfang, I was afraid noone was using the maps yet but good to hear you are, go...

30th October 2012 07:10

Ok here ya go. EDIT Spoiler: Show

29th October 2012 23:10

jk3editor;5668686According to my zero modelling knowledge, you must weight your model. Already did...

29th October 2012 21:10