Legi0n's Forum Contributions

Hier kommt die Luftwaffe

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Recent Comments & Posts

Okay, new infantry weapons explains why I got the request I got. <---Freelance AI coder being cry...

25th May 2004 00:05

Regarding immobilizing the vehicle... oh, I think I see what you mean. Just no more mobility, not li...

24th May 2004 14:05

i was doing this untill i didnt pull up intime and slammed into a montain Don't you just hate it wh...

24th May 2004 14:05

The whole point as i understand is vehicles do not refuel....they can deplete fuel, but not get any...

24th May 2004 14:05

Driver, After some thought regarding your observations of tanks & planes, I have a couple of an...

24th May 2004 13:05

Got a little bad news to report, lads and ladies. My membership at the cyber-cafe I've been doing t...

24th May 2004 12:05

'[11PzGmatyast']The rear gunner bots are crazy...they are the snipers of the air... Yep. If you're f...

24th May 2004 12:05

Well, some people here obviously have them -- although I'm not sure how, unless they're members of t...

24th May 2004 12:05

That's correct -- Part 2 of 2 (Map Pack) does NOT automatically point to your Battlefield main direc...

24th May 2004 11:05

DriverHey Legi0n, did some single player scrappin in your favor today. So I got some (maybe fresh) i...

24th May 2004 11:05

Ohhhh kay. If you installed everything correctly, you should have only ONE folder for FH when you're...

24th May 2004 03:05

I'm not sure it's really that simple. I know that BFV's AI has extra values in the Radio.con, but I...

24th May 2004 03:05

Adding zoom to the Tigers and Kings would be pointless, for one major reason: at the distances you'r...

24th May 2004 00:05

Okay, there's a new version of my files going out to Dnamro of Realplayer, HDN of FHX, and I believe...

23rd May 2004 20:05

Very fancy!

21st May 2004 03:05

It's all in the numbers, really. Nothing complicated about it, once you take the time to familiarize...

23rd May 2004 20:05

Indirect -- remember that all artillery shells and land-based missiles/rockets fire at a pronounced...

23rd May 2004 19:05

By the way... do I want to share my enhancements with Desert Combat and Eve of Destruction? I've got...

23rd May 2004 17:05

Interesting anecdote from the testing stages... it's definitely confirmed that bots sometimes respon...

23rd May 2004 05:05

Beast of WarLegiOn, Your bots strafe groundtargets allright, even in the current ( old ) version....

23rd May 2004 02:05

-Moldie-Ok, maybe you could look for a coding spot in FH ro FHX. If HDN likes what I'm going to se...

22nd May 2004 07:05

'[SYN hydraSlav']Awsome! .... but is that a new version? where can i get it? is it out? No, it's n...

22nd May 2004 03:05

Dancing JesusSo are you going to release this awesome addition to before .62 is released or after. W...

22nd May 2004 03:05

Beast of WarIf you really were succesfull making bots do all the things you say, bots just might be...

22nd May 2004 02:05

The alternative, as always, is to simply construct a textureset extension and apply historically-acc...

21st May 2004 22:05