loda's Forum Contributions

the dude

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Recent Comments & Posts

ah ic... i still much prefer your original way of having the saber-style setup though... maybe keepi...

18th August 2009 11:08

that really is amazing, my only suggestion is maybe upping the source resolution (should be pretty e...

18th August 2009 11:08

np. check it again though i added a better one. got that from 1280x720

16th August 2009 02:08

dude jax that is perfect. A+

18th August 2009 11:08

i will say that I'm sure gonna miss the old mspaint if I ever get windows 7

16th August 2009 11:08

is it just me or is there a smiley face nestled into that link

16th August 2009 10:08

i'm all for paint art, but lets be realistic

16th August 2009 09:08

no problem :)

16th August 2009 03:08

3 different pictures from googling "the force unleashed ingame" or "the force unleashed gameplay" or...

16th August 2009 03:08

Ehhh ive only seen this happen when you try to connect to a server that is from a different game :P....

17th July 2009 11:07

that would be in the jampgamex.dll file, to be modified by coding and compiling a new 'mod'. the sp...

17th July 2009 01:07

Darth Bothersome;4979489 I have some pics, but I can't seem to get them uploaded. ImageShack® - Ima...

19th August 2009 05:08

IP? mod DL? id be interested in trying hydroball since i never tried it out back when ppl still play...

10th April 2009 00:04

nab the cmd that controls texture detail level is r_picmip (0 is very high) you will probably notic...

30th April 2009 19:04

i'd give it a shot, though i wouldn't use it if FPS was impacted too much. obviously the 256x256 an...

25th April 2009 02:04

it seems to me: 1) a reason why you would not want to put japlus_gla_animations.pk3 in base folder...

21st April 2009 08:04

i've always thought it had to be in your base folder UNLESS you launchyour game with a .bat shortcut...

20th April 2009 22:04

If your shaders are in a custom shader file, you need to go to gamedata/base/shaders/ and open up sh...

11th April 2009 07:04

^ yeah In xfire: Tools / options / privacy / uncheck the track-kills deaths box. (this turns off a...

11th April 2009 07:04

for the 2nd one, add a "roll" "90" key to ur camera to tilt it

4th April 2009 13:04

sorry for double post: could you fix the texture stretch problems (like on rift) by using tcmod Sca...

1st May 2009 00:05

naboohills is a good example.. but of what? it's distance cull is much lower than it should be if yo...

19th March 2009 05:03

I believe that was Hatrus and Orbitus, and If you find it let me know.

6th March 2009 22:03

good entity editing tutorial Map Modding - JAWiki however if you really are a noob then you might...

6th March 2009 22:03

well you can certainly fix the textures.. the ones that don't show up are probabaly jk2 textures tha...

5th March 2009 13:03