mydjinny's Forum Contributions

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Recent Comments & Posts

towed 88 already mentioned?

8th March 2008 20:03

2) Shakes and viberation Tanks already cause slight tremor to people close by. Can this be increased...

8th March 2008 20:03

Italian stuff, definitely Fixes, highest priority Little things that the devs were woking on but...

8th March 2008 20:03

I believe it was a Brit revolver - Kinda like the Issue with MG42s in FH1 version 0.6. If you move w...

10th March 2008 03:03

Then I think I have a GFx card settled. Sound hardware anyone?

10th March 2008 05:03

Killjoyiiiii;4265570Save some money on your sound budget. Get a very high quality (and comfortable)...

24th March 2008 15:03

why, what's in Detroit? :-P

15th March 2008 18:03

Any dev replying on this? I really want to know the feasibility of it...

19th March 2008 15:03

What does anyone think about Alienware laptops in relation to running games like Fh2?

19th March 2008 00:03

Yer, and with that speed a real killer if you dare sit in the boat without being in one its position...

16th March 2008 07:03

I've mentioned the tank speed over and over again. It would do wonders for single and multiplayer cu...

16th March 2008 06:03

Hmm...Then that is a start... I was playing Tobruk earlier today and greatly saddened by the fact th...

16th March 2008 06:03

Dago Red;4262108There are walls, gates and fences that are destructible. I agree there could be more...

16th March 2008 04:03

That's conclusive - Not all the ideas involve bots though... Besides - I recall bots being limited i...

15th March 2008 18:03

Epic, yer... Someone else would use the term ARCADE though... But what are words

10th March 2008 05:03

One way I figured I'd find any tanks weak point is by firing it with either a Antitank gun or a regu...

12th March 2008 15:03

It should be on youtube - Or was.... Along with the Brit model testing ingame

12th March 2008 14:03

Ok, I finally a got a good enough interenet connection to post all the ideas in one post. Sorry if t...

12th March 2008 14:03

5) Angling Player's view point should angle when reloading, changing wepaon, throwing a nade etc. Al...

11th March 2008 02:03

I currently have a creative 5.1 soundcard which claims to support sound blaster LIVE but only allows...

10th March 2008 22:03

4) Arty Firing and overheating can arty (Howitzer, mortar) have overheat rates that cause the gun to...

10th March 2008 16:03

Its like the 2nd person MG gunner position. basically, I don't think it would happen. Also, you must...

10th March 2008 05:03

hmmmm....

17th April 2008 16:04

phoenizz;4308796How about eyes closing effect? I mean for example a great explosion near you, its a...

17th April 2008 22:04

With the sun blazing in a late afternoon sky, It would nice to hear distant fighting and see a plane...

7th March 2008 06:03