oodoo7's Forum Contributions

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Recent Comments & Posts

I'm having the SAME exact problem. This topic deserves a bump. I downlaoded it from two different...

19th August 2004 08:08

I tried to find the cvar to set player be able to stick on the wall permanently- when player jump to...

23rd August 2005 09:08

this case, it gonna use gmax to make md3 .max (3Dstudio) ===> .3ds (export for gmax to read) .3...

25th August 2005 09:08

Dont worry about the size. just fit your model to skelelton as they advised. When you compile your f...

25th August 2005 08:08

TK 409erI just found this: http://www.lancersreactor.com/t/download/download.asp?id=1676 check i...

24th August 2005 11:08

If you use 3Dstudio (and save it as .max), then export it as .3ds then, use gmax to import that .3...

24th August 2005 11:08

YESSS!!! that is. I have tried to find that for a year. Thanks alot Haruki.

24th August 2005 11:08

No, dont convert it directly to glm. It doest work that way. glm can be convert to any, ie. ms3d, 3d...

23rd August 2005 22:08

not grap hook. I played in some servers, it worked in duel mode as well (but grap hook not). I am no...

23rd August 2005 22:08

I ever tried use 3Dmax to build a saber and export it by using md3 exporter for max (everything comp...

23rd August 2005 22:08

Thank (Jawa)Leaderlink and Haruki. I went to that website. There is no script to download for that....

23rd August 2005 08:08

I modified the effect and use it for awhile. the effect will show abit smoke when saber hit and smal...

26th August 2005 11:08

seta jp_instructorAllowedCMD "140016138" seta jp_knightAllowedCMD "207387354" seta jp_councilAllowed...

22nd August 2005 11:08

well, Error: Surface 'hips' has 1079 verts, max is 1000! <== this report over max 1000 (if u u...

21st August 2005 15:08

Thanks Inyri, I got it.

17th August 2005 16:08

would you please tell the site to be able to download that working XSI exporter plugin?

16th August 2005 15:08

I found out the to do the model, the one of taking long time task is to link all tags and the parts...

16th August 2005 15:08

well, i found the way how! just clone some .efx, kothos_beam somethig, and modify the particle there...

15th August 2005 21:08

well, you can do with a little mod trick, for example, 1. set 2 files of .sab to have different len...

15th August 2005 10:08

nothing wrong! It is just like that. modify the rest of work to fit to your skeleton

13th August 2005 02:08

in http://www.lucasfiles.com/ select tools>editing Inside, there are basic tools that you shoul...

26th August 2005 03:08

26th August 2005 11:08

If you want to build a saber, you need the output result file as .md3, to get md3view to read. This...

13th August 2005 02:08

In single player, g_debugdamage will list the damage when saber hit the body. I wonder if there is...

28th August 2005 15:08

I waste my energy, talent, attempt, and interesting. They never make it for u!

16th September 2005 22:09