PhRozT's Forum Contributions

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Recent Comments & Posts

thanks about the map yea i was thinkin of that aswell might make some more tank traps or somthin nea...

8th June 2003 19:06

any1 got any skin ideas or map ideas if u could send me a few pics of some buildings or somthin or a...

7th May 2003 17:05

any1 know any war maps i could do that alrdy have not been made yet ie. ww1 map and the beach assual...

11th May 2003 21:05

hi, i need some help with my up coming map i need to add moving water like a tide coming in and als...

3rd June 2003 23:06

yes i know that but with the sound i am making custom sounds.. and i need to put them into a folder...

4th June 2003 21:06

hi ive nearly finished my up coming map but im not sure how to make waypoints and stuff for the inf...

8th June 2003 12:06

i know ull probley think im a noob but how do u get these prefabs to work how do u use them and also...

8th June 2003 19:06

so.. any1 know how i can add fire to the map from gtk radient? for my up coming map based in vietna...

24th April 2003 12:04

u usin sdk radient right? well u gota extract the all the texture .pk3 files into your sof2/base the...

9th June 2003 13:06

hmm not sure u should use gtk radient and lethal i get an error sayin sv_setbrushmodel:NULL when i t...

9th June 2003 15:06

lol use the gtk radient it much more easier u dont need to go extracting anything u just open progra...

9th June 2003 15:06

if that doesnt work right click and go to model/static go to objects/colombia/tall_grass i think its...

9th June 2003 16:06

hey, im wondering could a m60 on a stand be coded into mp? i need them for my coming map "ohama bea...

9th June 2003 18:06

when puttin texture onto a brush press "s" key and make it fit scale 1 by 1

9th June 2003 21:06

its not that immposible all u need to do is make the wep in a model program animate it and code it y...

10th June 2003 08:06

hmm right... all im saying its the same as making a gun look other mods are making guns whats so ha...

10th June 2003 14:06

ta thanks

24th April 2003 14:04

waht u mean by layers? black and white? u just make the hill with gensurf

24th April 2003 10:04

how would i make a brush sound like im stepping on sand or wood ect?

15th June 2003 10:06

go download the gtkradient

24th March 2003 09:03

look in your sof2 base therest.pk3 look into it until u find a file called sof2.wpn or somthin open...

12th March 2003 18:03

what r u using gtk or the sdk? i think u just gota right click on the map and find blue flag i dunn...

13th March 2003 08:03

u got right click on radient find trigger_ladder i think it is and click it itll put a block brush o...

14th March 2003 11:03

u wouldnt b able to make it by yourself since u will need coders,mappers,modellers,animators,skiners...

14th March 2003 19:03

i use to have that problem when i downloaded the 1.02 patch the problem was my anti-virus norton it...

26th March 2003 13:03