praetorius's Forum Contributions

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Hi I've got some problems with efradiant. When i try to make a bevel out of a brush then the progra...

4th January 2003 21:01

ok because i'm new i don't know how to make a transporter, a turbolift and the level jumper function...

8th January 2003 22:01

no that's not what i meant. i do know how to replace the character in the normal game, but how can i...

20th September 2003 19:09

does anyone know how to set up a different character in a sp map

18th September 2003 20:09

does anyone know how to create doors that open together in to the walk direction like normal gates??...

16th September 2003 21:09

sorry i meant there are two "\" before the sof2map this is the reason for all the things

16th September 2003 21:09

i think the problem is quite easy. just create a simple batch file containing the following: C:\pro...

16th September 2003 12:09

make a brush and use instead of a door function the func_breakable!

13th January 2003 04:01

thanks man..i'll try it!

8th January 2003 01:01

I think you can do screen capture by using Adobe Photoshop, but your maching must be fast to do that...

4th January 2003 21:01

Hi, does anyone know how i add a sound to my trek doors, i tried everything: sound, noise etc. it d...

7th January 2003 22:01

well, if you're using efradiant then it can't be fixed. You have to copy the whole commands into a b...

7th January 2003 22:01

!!!!!!!!!!The most important thing is that there is a model_default.skin in the skin's folder. Not a...

4th January 2003 22:01

It is possible, but it would make no sense, because when for example you have changed all ef scripts...

4th January 2003 22:01

I don't know how it is in EF, but in jkII it is this way:+ Apart from renaming the folder you have...

4th January 2003 21:01

Well, i don't think that photoshop uses another type to save jpeg's. The problem is somewhere else....

4th January 2003 21:01

Sorry my mistake, of course i meant Adobe Premiere.

4th January 2003 21:01