rifraf's Forum Contributions

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Recent Comments & Posts

Not sure if I can ask a question about a mod not featured here but here goes? When I make a map and...

24th July 2003 07:07

Thanks D_N, Freyr, you know far more about this than I and I don't want to come across like I'm doub...

21st March 2012 23:03

I've been modding my game and testing after each addition. I recently added the norexan from ZeroHou...

18th March 2012 00:03

I have the upgrade project vanilla ultimate installed and am curious about the AI. You have it set u...

19th March 2012 23:03

I figured the titles were scalable with the originals and why I asked was because I was changing som...

20th March 2012 08:03

So I reinstalled and all races played fine in stock. I installed Upgrade Project Vanilla Ult 2.0 and...

20th March 2012 09:03

Seriously? I assumed your merciless was like some demon AI and never took a minute to really look at...

20th March 2012 22:03

Thanks Freyr. I had finally seen that today after trolling the old posts in the help section but I w...

21st March 2012 04:03

Before I reinstalled i had all borg to have 0 shieldrate, 0 shieldhealth, no shieldgeneratorhitpoint...

21st March 2012 04:03

Figures. I've been resolute all these years about making the borg have no shields but at every turn...

21st March 2012 05:03

So Freyr, just so I might understand, we might do something like: turrets=1.0 Attack but maybe .25...

22nd March 2012 07:03

Well I made all planets colonizable and changed the civilian pop to 1000 for each using different cr...

12th March 2012 23:03

Thanks for the info guys and great examples. Time to put in some numbers and do some testing. One q...

23rd March 2012 05:03

I've been looking at the "An Experiment" thread on page 3 and saw this: // Added for each enemy bas...

23rd March 2012 10:03

I'm wondering if a certain change would screw up the equation? The stock game bases have maxHealth=6...

24th March 2012 10:03

Awesome, thanks. I'll see if D_N responds. If the game calculates shield strength by maxHealth only...

24th March 2012 22:03

Well I did a little experimenting leaving bases intrinsic at 2.0, mining/orbital at 1.5 I believe, r...

27th March 2012 22:03

I installed the Breen Frigate by Chris Lusky and when I go to look at the ship in the map editor it...

2nd April 2012 03:04

Ok, this is for A2 and the addy is: http://Rawrmada2.filefront.com/file/Breen_Frigate;98344 I can v...

2nd April 2012 08:04

Freyr, regarding some of the AI settings seen in "example" and "newdefault" AIP's, using say the A2_...

7th April 2012 21:04

Would changing some values in aniamtion.spr or tex_animation.spr have an effect on how the damage te...

13th March 2012 01:03

I changed all borg to have sheildHealth and curShields = 0 with 0 recharge rate, I changed shieldhi...

12th March 2012 23:03

In playing another game, I have edited only the instantaction build list as many have stated the gam...

8th April 2012 10:04

So, like many, years ago I made all 5 build lists for each race have the same sequence of content. I...

7th December 2010 11:12

I only have about 6 games on my newer Vista machine and it has almost 300gb of free hd space so that...

17th November 2009 06:11