Can anyone tell me which line in the phaser section of hardpoints controls how powerful they are? I...
31st December 2002 21:12
Nope!!!! It has nothing to do with hardpointing, and that's my specialty. I suck at glows and am s...
30th November 2003 07:11
No, I can't help because, like I said, I'm no good at Milkshape 3D.
28th November 2003 17:11
You can adjust the size, I think. But as of yet no shield wrap is possible.
18th November 2003 03:11
Could you post some pics of the ships and bases of which you speak? Then we could get an idea of ho...
17th November 2003 22:11
More than likely people on a starbase of that size and configuration live and work in pretty much th...
16th November 2003 20:11
Remember that ships usually need three sets of textures for all the different graphics settings (i.e...
30th November 2003 07:11
Fire under cloak?! You can't do that! That goes against the rules that Activision set out for modd...
15th November 2003 06:11
It means it's been given the boot. I saw a lot of mine in those. A lot of the ones with the new FC...
12th November 2003 00:11
Don't talk to us about putting the stuff about our ships on the site. We don't do it. We may provi...
11th November 2003 04:11
@ Robfreeman01: That comment about the Defiant is one of the stupidest things I've ever heard. Of...
8th November 2003 17:11
No, all you need is the standard (.nif) file. The game creates the others based upon your systems h...
30th November 2003 07:11
Just checking.... But everyone DOES know that there's a MPE tutorial on BCFiles. That's how I lear...
30th November 2003 07:11
SG-1. All the others (when it's during the episode) we're lucky to get four or five slow notes.
7th November 2003 03:11
No, mod packager won't do it. To change the torpedo from one type to another, you'll have to either...
1st December 2003 17:12
Already in the works.
4th December 2003 19:12
All I gotta say is, who knows, who cares? It's someone from the 26th century. No shows have covere...
2nd December 2003 23:12
There are. The SDK has decompiled py's for all scripts in the game. There is also a pyc decompiler...
2nd December 2003 06:12
Awesome!! Starforce, please sticky this!!!
2nd December 2003 04:12
The Victory looks great!!!! I want the nacelles just as they are in the last pic you posted. They'...
2nd December 2003 03:12
Nice work. Somewhat reminds me of the New Orleans class ship. I can't wait for this and some Delta...
2nd December 2003 02:12
Awesome ship!!! I like it! It'd be a great compliment to Shimano's!!
1st December 2003 17:12
Why don't you post the .py hardpoint for it on here and I'll see if I can't nudge it into working.
1st December 2003 17:12
And also, if you want a good tutorial for MPE (it's the one I used to get started) here it is: http...
1st December 2003 04:12
RemanWarbirdI don't know of any way to automatically make hardpoints. you have to type them up. that...
1st December 2003 04:12