It's just a reskin of Mara Jade. Landhero, and spacehero(Tantive IV) What do you think? Worth fi...
17th January 2007 08:01
the cameras can be adjusted in tacticalcameras.xml(I think that's the name.)
4th November 2008 23:11
MEGAUPLOAD - The leading online storage and file delivery service
18th October 2008 20:10
If you want them to be built in GC, it should do it automatically if the category mask is Corvette,...
21st October 2008 02:10
His hardpoints are in hardpoints_underworld.xml, copy and paste this file to your data\xml\ folder t...
25th October 2008 04:10
Very nice, Warb_null!!! Here is a tutorial by Swgbex.... Turrets He said it was not complete but...
27th October 2008 01:10
Make copies of the star destroyers hardpoints, and change thier names. Adjust them to your liking, t...
29th October 2008 04:10
You have to add HARDPOINTS_PIETT.XML to Hardpointdatafiles.xml, so then game will load them, did you...
1st November 2008 06:11
If you download the map editor, it will create a folder SWFOC\Mods, and in that folder it will creat...
2nd November 2008 02:11
45.0 I actually changed it the other day, it only changes the galactic clock speed. Thus adding mo...
2nd November 2008 03:11
Just the name of the hardpoint xml file that you put the new hardpoints in goes in hardpointdatafile...
3rd November 2008 02:11
News | Petro-Gamers Mod-Tools It has most of the tools you might need.
3rd November 2008 09:11
if you are using notepad, right-click open with "Internet Explorer" it will stop loading where the e...
5th November 2008 07:11
The ones from FOC are not de-compiled, and translating them using Mike.nl's decompiler is difficult....
7th October 2008 01:10
Map Preview Extractor | Petro-Gamers Mod-Tools Follow the directions on his site, it's really easy....
6th November 2008 11:11
No problem, I don't mind helping out. I have my hand in a few mods right now, but if you would like...
6th November 2008 13:11
Good job on the models, once again. The turret on the bloodstar that rotates into the hull, you ca...
8th November 2008 09:11
Look in factions.xml for this... There you can pick the projectile, slavos, etc.
8th November 2008 13:11
Daft, and Warb your probably right, but if you make the turrets point out from the hull, then set th...
10th November 2008 00:11
You need to load one .xml file at a time to see what crashes it. Then you can post that .xml here, a...
10th November 2008 04:11
Either the tag is obsolete, used in conjunction with bombardment data in factions.xml, or is an alt...
10th November 2008 12:11
Ha, me again. I just tried adding more build units, land slots, building slots, and a totally new bu...
11th November 2008 09:11
This is what you find in factions.xml..... Bombardment_Rebel 250.0 Calamari_Cruiser, Nebulon_B_F...
11th November 2008 09:11
ok thanks but i can do that myself with the XMLPAD. Not sure if that was in response to my reply, bu...
11th November 2008 09:11
I have 3ds max 8, but I have not heard that 3ds max 9 works with the exporter, so does it?
12th October 2008 00:10