Sidious Invader's Forum Contributions

Dark Lord Of The Sith

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It's just a reskin of Mara Jade. Landhero, and spacehero(Tantive IV) What do you think? Worth fi...

17th January 2007 08:01

the cameras can be adjusted in tacticalcameras.xml(I think that's the name.)

4th November 2008 23:11

MEGAUPLOAD - The leading online storage and file delivery service

18th October 2008 20:10

If you want them to be built in GC, it should do it automatically if the category mask is Corvette,...

21st October 2008 02:10

His hardpoints are in hardpoints_underworld.xml, copy and paste this file to your data\xml\ folder t...

25th October 2008 04:10

Very nice, Warb_null!!! Here is a tutorial by Swgbex.... Turrets He said it was not complete but...

27th October 2008 01:10

Make copies of the star destroyers hardpoints, and change thier names. Adjust them to your liking, t...

29th October 2008 04:10

You have to add HARDPOINTS_PIETT.XML to Hardpointdatafiles.xml, so then game will load them, did you...

1st November 2008 06:11

If you download the map editor, it will create a folder SWFOC\Mods, and in that folder it will creat...

2nd November 2008 02:11

45.0 I actually changed it the other day, it only changes the galactic clock speed. Thus adding mo...

2nd November 2008 03:11

Just the name of the hardpoint xml file that you put the new hardpoints in goes in hardpointdatafile...

3rd November 2008 02:11

News | Petro-Gamers Mod-Tools It has most of the tools you might need.

3rd November 2008 09:11

if you are using notepad, right-click open with "Internet Explorer" it will stop loading where the e...

5th November 2008 07:11

The ones from FOC are not de-compiled, and translating them using Mike.nl's decompiler is difficult....

7th October 2008 01:10

Map Preview Extractor | Petro-Gamers Mod-Tools Follow the directions on his site, it's really easy....

6th November 2008 11:11

No problem, I don't mind helping out. I have my hand in a few mods right now, but if you would like...

6th November 2008 13:11

Good job on the models, once again. The turret on the bloodstar that rotates into the hull, you ca...

8th November 2008 09:11

Look in factions.xml for this... There you can pick the projectile, slavos, etc.

8th November 2008 13:11

Daft, and Warb your probably right, but if you make the turrets point out from the hull, then set th...

10th November 2008 00:11

You need to load one .xml file at a time to see what crashes it. Then you can post that .xml here, a...

10th November 2008 04:11

Either the tag is obsolete, used in conjunction with bombardment data in factions.xml, or is an alt...

10th November 2008 12:11

Ha, me again. I just tried adding more build units, land slots, building slots, and a totally new bu...

11th November 2008 09:11

This is what you find in factions.xml..... Bombardment_Rebel 250.0 Calamari_Cruiser, Nebulon_B_F...

11th November 2008 09:11

ok thanks but i can do that myself with the XMLPAD. Not sure if that was in response to my reply, bu...

11th November 2008 09:11

I have 3ds max 8, but I have not heard that 3ds max 9 works with the exporter, so does it?

12th October 2008 00:10