Skrie's Forum Contributions

Teh Totalconverterer !

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Recent Comments & Posts

Mad props on the Phantom Skin ! I just registered here... I'm pretty amazed how awesome the stuff...

29th December 2006 07:12

The brushworks looks nice. Why don't you toss some lights in there and throw a room arround it so w...

5th May 2008 19:05

/Grabs more popcorn.

22nd May 2008 05:05

Shouldn't saber 2 to 8 have a skinfile ? Cause saber 1 and 9 do have their skinfile. This is just...

19th May 2008 15:05

Shouldn't saber 2 to 8 have a skinfile ? Cause saber 1 and 9 do have their skinfile.

19th May 2008 15:05

Kouen;4347469Well, Skrie, if you'll accept my apologies for the knee-jerk reaction, half of it was m...

18th May 2008 17:05

Kouen;4347050And what, I suppose modders saying "Fuck this dead-end community, stupid kids have no r...

18th May 2008 01:05

Jedi_Sabrina;4344933Porting? Did you get permission from the author first? These sort of replies re...

17th May 2008 07:05

Omegasigma;4332523nvidia 6200 256mb pci card (only cause this board is pci only) 3.06ghz cpu curren...

6th May 2008 20:05

Omegasigma;4332480ah the map is supposed to be a evening/night event anyways, the frames do not drop...

6th May 2008 20:05

Manganiac;4332115INCREDIBLE LONG POST SO THAT'S WHERE ALL THE KNOWLEDGE WENT =p Thx, with your hel...

6th May 2008 19:05

Manganiac;4331184 Darth Norman: Leveldesign by Darth NormaN (my 2nd favored mapper, first as far as...

6th May 2008 05:05

Omegasigma;4331063actually i figured out how to change the colors and heres a before and after, and...

5th May 2008 20:05

Omegasigma;4330909i'm going to assume you use radient 1.4, and looking at the vid, its quite awsome[...

5th May 2008 17:05

Captain_Chirac;4367523I happen to need this script too, but it seems like it's unavailable. SystemA...

3rd June 2008 07:06

If viewing the pk3 is too much effort you can also play this clip that I've shot with my uber-spect...

5th May 2008 08:05

Omegasigma;4329813ironicly thats what i'm doing, lol cept i now nothing of cloud layers, there also...

5th May 2008 08:05

Omegasigma;4329707I'm trying to figure out how to make a shader 50% visible and that moves like a co...

4th May 2008 17:05

Isla Kamamee;4327052nodraw is a solid. change it to something that isnt. Perhaps caulk_nonsolid...i...

2nd May 2008 23:05

Ohh... one more small thing. I don't want the surface to be solid... cause tbh... it looks kinda...

1st May 2008 04:05

Isla Kamamee;4324935 Adding a shader files name to the shaderlist makes all the shaders within that...

1st May 2008 02:05

In the singleplayermap T2_Rogue there's this nice looking traffic shader. I found the shader in...

30th April 2008 02:04

seancsnm;4320602Also, Why do you even wan't to import .ASE objects into your map? The only objects I...

27th April 2008 06:04

SiLink;4304271If it disappears then it doesn't sound very realistic which isn't what you were aiming...

14th April 2008 18:04

ov_nab622;4303961No, that would go in the entity window. It would function just like the "model" key...

14th April 2008 16:04