TGO's Forum Contributions

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Any way to enable the tractor beam to drag ships while their engines are on - or at least bring them...

23rd April 2003 08:04

It's definately got some possibilities. Big Thumbs Up!

15th May 2003 06:05

Could you take a screenshot of them - makes it easier to view then SOD. -Thanks

13th May 2003 10:05

It's DsmEvolution's project so I guess we have to ask s/he (sorry) if we're on the team?

13th May 2003 10:05

So you want a very streamlined look for the race?

13th May 2003 10:05

Possibly have the weapons nice and dark as well. Dark matter torpedo - completely black!

13th May 2003 10:05

Check out the Tractorable Turrets mod in Armada2files.com - That's my first mod and it also has a re...

13th May 2003 10:05

Get Adobe Acrobat Reader from www.Adobe.com

13th May 2003 11:05

Alright, I've got a nice little addition - how about Multitorps. This is a torpedo weapon I've creat...

13th May 2003 12:05

It's good - perhaps add some light streaks/dots to make it look like the glare off of nearby stars/s...

13th May 2003 12:05

We want to be able to easily tell the difference between the ships - you notice with the cardassians...

13th May 2003 13:05

Alright - now all we need is someone to start churning out models for it! Any volunteers?

13th May 2003 14:05

Have you made sure that both your computers have a unique and valid ip address? - (I assume you mean...

14th May 2003 06:05

The SOD is the ship and the texture (TGA) is the paintjob.

14th May 2003 13:05

Are there any error messages. Also: What Windows Version: Processor/Clock Speed: RAM: Graphics Card/...

15th May 2003 06:05

I've got a feeling that the AI might have some issues with it. But if we can make it work it would b...

13th May 2003 09:05

????? Provided the game actually starts - it is always possible to add a new ship/ station whatever...

16th May 2003 07:05

It's your classlabel - there is no valid 'healing chain reaction pulsar' classlabel - instead use th...

16th May 2003 07:05

PS - I think there may be a few other problems as well - but I'll need to go home and compare it to...

16th May 2003 07:05

Try turning off 3d sound. Also - is your computer decent? - you really should have 256 RAM if you're...

16th May 2003 07:05

Why not put out a request for people to list the bugs and give you their solutions/ideas for fixing...

16th May 2003 07:05

Get WestWorlds Big Book Of Modding - that will easily enable you to troubleshoot this weapon. - At l...

16th May 2003 07:05

Focus on the bits about Classlabels in the 'making a special weapon' section. Also pay attention to...

16th May 2003 07:05

Feel free to email me if you want someone to bounce ideas off of. knightsg(at)kalg.curtin.edu.au B...

16th May 2003 12:05

Did you add that many HP's to the model?

16th May 2003 13:05