USS_Pablo's Forum Contributions

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Recent Comments & Posts

Could anyone out there tell me where to find a 3d studio max model of a constitution refit. I've lo...

23rd March 2003 07:03

As i said, i was going on memory alone, i haven't seen that particular episode in probably 3 years (...

19th July 2003 02:07

Ok, multiple questions here. first off, according to the Voyager series, throughout the Year of...

17th July 2003 23:07

I was wondering about the power requirements... i'm trying to make a disruptor system that is the ul...

3rd May 2003 08:05

for number 2: yes. i want all the power to be drained from the ship, everything. I want these guns...

2nd May 2003 06:05

Ok, here are some questions i have: 1) I have a ship with no torpedoes, only phasers (two groups) an...

1st May 2003 08:05

this cooldown thingy, what exactly does it do...? I'm also wondering if there is a way to create a t...

23rd April 2003 08:04

:( too bad... oh well, atleast i know what it's for now. the readme on the subject was soooo vague...

20th April 2003 09:04

hey, i was wondering what the firing chain line is for within the weapons property editor. I was wo...

20th April 2003 05:04

Thanx, that helped alot! now all a need to do is figure out how to make it work...:rolleyes:

3rd April 2003 07:04

I can't realy help you out with the whole list idea, but you could try modding the ship your self....

23rd March 2003 07:03

where can I find the shutlle launching script? I look around for it and came up completely empty ha...

30th March 2003 11:03

:( I've been having the same problem. I also read the reply about changing the number from 2 to fiv...

26th March 2003 20:03

What ship is that and where can i find her?:eek:

26th March 2003 09:03

I was wondering if any one could make a mod that would change the movements of the characters in the...

26th March 2003 08:03

it's interesting, that it didn't meet the expected income. I only say this because i saw BC in a wa...

23rd March 2003 12:03

gotta lotta time on your hands? :dance:

23rd March 2003 12:03

I may be an artist, but I'm not a god! :D it's not that it's really crappy, the model itself is we...

23rd March 2003 12:03

:confused: Or how about making an nif importer for 3ds max. how come we can create a script to tran...

23rd March 2003 11:03

i've followed this thing to the letter, atleast i think i have, but everytime i try to start a new g...

15th April 2004 11:04