UU_BobaFett's Forum Contributions

JKG Lead coder

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Recent Comments & Posts

Well lemme give you some examples where cinematics would be used in game: 1. Say you're talking to...

16th January 2009 08:01

Very impressive, the effects sure do surpass what I thought this game could do.Well, normally JA can...

17th October 2008 20:10

Hahaha, really now :P

27th September 2008 01:09

It's a classic case of the modder's talents far outstripping the engine's capabilities. Considering...

29th September 2008 13:09

Only the +xxxx commands can work in such fashion, as such you'll require a mod to make that work.

29th September 2008 13:09

Just checked, assuming your registering from the forum and not the site itself, the CAPTCHA should w...

30th September 2008 21:09

I am glad to hear this project is underway again! I remember reading the forum posts a long while ba...

1st October 2008 16:10

Here's another video for you guys. This one's of some of the effects i've been working on. Things s...

16th October 2008 07:10

Is there any chance you could post your videos elsewhere as well? Sure, here ya go YouTube - JKA G...

17th October 2008 01:10

The motion blur is only used in specific situations, such as being on critical health, when moving a...

17th October 2008 01:10

I'm more interested in what sort of epic hax you had to do to the engine to force motion blur in, in...

17th October 2008 15:10

Stalax now goes to Lua ! Nice! Why did you change if i may ask? (considering you seemed to prefer t...

19th October 2008 03:10

remove, alter, modify, disable or reduce any of the anti-piracy measures or components contained in...

7th November 2008 15:11

I don't think that I was able to embed it while dnifan was working on JKALua Well JKALua is pretty...

19th October 2008 05:10

"Thread Exited with Code 0x01" 99.9% chance thats a lua panic. ( which, by default, does exit(1); )...

21st October 2008 21:10

Deleted My SP seemed to be broken, imma get it fixed and review it again

23rd October 2008 18:10

Crashman, have you actually downloaded the thing? The mod itself is packed in an installer, which wo...

24th October 2008 06:10

The error is caused by JA being unable to extract uix86.dll from the pk3s and load it This can be d...

25th October 2008 04:10

Quote from my reply to the other thread you posted in: UU_BobaFett;4648861The error is caused by JA...

25th October 2008 04:10

Heh, i knew this was gonna come up, so let me explain a few things: As we all know, JA has a cd-che...

6th November 2008 15:11

Yes that is normal The move syntax is as follows: move (< new origin >, < new rotation &g...

6th November 2008 22:11

affect ( "shuttle_move", $FLUSH$ ) { move ( $tag( "bay_final", ORIGIN)$, < 0.000 270.000 0.00...

6th November 2008 23:11

Can be done with both, to trigger a speaker through a script, use the use() command in the script

7th November 2008 01:11

Alright everyone, we got another video for you guys. To keep things simple, i'll just copy/paste the...

14th January 2009 20:01

Nice, will you be planning on releasing a Apple Macintosh plugin also, to allow users who are Non-PC...

2nd February 2009 20:02