UU_BobaFett's Forum Contributions

JKG Lead coder

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Recent Comments & Posts

There is one extra complication however, the game can only handle up to 16 UNIQUE npc's at any time,...

11th February 2009 18:02

And did he make that comment in the read-me and leave the model in the pack? Well, it does seem tha...

3rd March 2009 15:03

Alright, we've got two updates here to tell ya about! First off is fonts. As most of you may (or ma...

18th February 2009 23:02

Well i made a compiler to make them from scratch, not to convert them from ttf's... so i'll definite...

19th February 2009 03:02

so we can't play any of the maps in JA+ or regular JA? excluding the ones for public release. As Am...

19th February 2009 19:02

That's because q3fill wasn't around when the engine was made :P

28th February 2009 19:02

Please ensure he did not give you any of my work, which I told him he was not to use in his mod Sur...

2nd March 2009 06:03

Hm, seems it's been a week again, time for more updates i'd say. Right now i got two things to show...

2nd March 2009 08:03

They're working just fine for me o.o, try again

3rd March 2009 08:03

you guys mentioned something about using UWII right? Yes that is correct, Kahn (the creator of UWII...

3rd March 2009 09:03

According to the readme he put in there, the model credited to you is the T-21 Light Repeating Blast...

3rd March 2009 09:03

Well quite frankly, the readme does clearly state you didn't really give permission for it :P T-21...

3rd March 2009 09:03

Well the thing is that, despite the fact he didnt remove it, he did not lie about the fact he didnt...

3rd March 2009 15:03

The JKA MP SDK (Jedi Academy SDK (MP), Jedi Knight 3 Downloads, Jedi Knight 3 Others) and a C/C++ de...

30th June 2009 19:06

To be honest, I would rather be using completely new and unique weapons for the mod Amon, if you ar...

3rd March 2009 23:03

The 'video is no longer available' is a common error on youtube, a simple refresh usually fixes it.

8th March 2009 17:03

I.ronic is indeed correct, this is caused by xfire's 'kill tracking' feature. If the method above d...

19th March 2009 00:03

You shouldn't really mess with the assets. If you intend to play the game, do a clean install. If it...

4th April 2009 16:04

Alright, here are some updates then :P (pretty much a replicate of our moddb update, so ya) Invasio...

10th April 2009 03:04

lists that there are 50 errors the max allowed in teh debugger I'm pretty sure you mean the compile...

6th June 2009 15:06

First off Eltran, Welcome back :)...again. I'm pretty sure you remember me :P Let me start off by s...

24th June 2009 03:06

VM_Create on Failed can be caused by 2 reasons: JA was unable to extract the dlls from the pk3s (...

25th June 2009 01:06

That depends really. If your HUD is part of a mod (meaning: custom dlls) then you can do that yes....

30th June 2009 18:06

You'd probably wanna look at this topic: http://forums.filefront.com/sw-jk3-modding-editing/399256-...

30th June 2009 19:06

LOL yeah, he made q3fill spazz out the PC of the user (assuming its not modified) :P

27th September 2008 00:09