I'd like to join to. I have already surfed the forums for a bit and did most of my research there....
3rd June 2007 22:06
Here is the link for removing and replacing the Alpha Channel and saving .tgas in GIMP. http://for...
7th September 2007 07:09
Throwing spreads of nades has been done. Alot of times in SWBF1, and it can be done in 2. PlayerX...
26th August 2007 22:08
First if you have a dual core cpu or greater, set the game to run off of 1 cpu for both SWBF1&2....
26th August 2007 22:08
Great Skins Darth_Z13. I like the Dark Jedi one the best, esp the mask area. @DarkKnight2301: Wel...
27th August 2007 16:08
Generally, uploading to SWBF Files should be the Final, Near Final release. Seeing as how this is y...
27th August 2007 16:08
.lua only matters if he is loading it to a custom map or a specific map. If it is a general side mo...
27th August 2007 18:08
Go to the side's MSH folder and look for the saber .tga. Edit that to alter color, color density an...
27th August 2007 18:08
Well, did you make your own model? If you did, will it be a unit or vehicle? If its a unit, it nee...
27th August 2007 18:08
Okay, so it is a map with side mod. Then .lua is important to some extent. First make the reinforce...
27th August 2007 23:08
Just recompress (7-Zip or WinRAR works) all the mods you want to keep and compress the mod data for...
28th August 2007 00:08
That has been tried numerous times by highly experienced modders (esp odf writers and game coders)....
28th August 2007 16:08
He's running Vista Home, from the looks of the Window- i.e. the Glass effect. Plus he also says it...
31st August 2007 06:08
To further elaborate on those directions. To redo a "stock" side. Go to the Assets/Sides folder an...
5th September 2007 07:09
I salute you for taking the time to do this. It will help newbies, but unlike what weird said. It...
5th September 2007 20:09
Wow, then I guess all the skins I've done in GIMP, and put in game without using an image converter...
6th September 2007 19:09
May I direct you to the SWBF2 area, seeing as this is the SWBF1 forum. http://forums.filefront.co...
7th September 2007 10:09
I said, when it comes back up. Duh. I know its offline. Guru is updating it considering the code...
24th August 2007 18:08
Yup, easy to do. Make a custom space map, and when you addin the hanger shield, just don't place a...
8th September 2007 00:09
Actually its Mod Tools 6.0 now, and the Full version of XSI Foundations-Advanced costs between $2,49...
8th September 2007 21:09
The "Rebel Blockade Runner" (Tantive IV) is a Corellian Engineering Coporation Corvette. Most of th...
10th September 2007 06:09
Initial layout of a new 1st person view. I still need to work on the texture, make the arms, make...
10th September 2007 06:09
If you need help with GIMP just ask me already. I know alot about that program. I also only spea...
10th September 2007 08:09
Ya, no problem about the talk between the two of you. You can ask me about GIMP as its a whole diff...
10th September 2007 16:09
XSI Mod Tools 6.0 is the Free Version. However it cannot export to .msh for SWBF1/2. XSI Foundatio...
11th September 2007 07:09