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Firstly, can anyone tell me why my minimap looks like in the picture below? And also why that one cl...

13th December 2004 06:12

Hmmm, I just had a more thorough look at this whole kit thing and I think maybe your problem is in t...

7th May 2005 02:05

Ok so I`ve looked around and read some tutorials from that link that you posted, NoCoolOnesLeft, but...

17th March 2005 00:03

Thanks for that link man. The pattern clone stamp trick was new to me. But isn`t it easier to just...

17th March 2005 02:03

Hey all! I`ve just started to get into using Photoshop to do ground textures, and I have learned a...

6th April 2005 03:04

The batch programs are very simple, as I have virtually no knowledge of that sort of stuff.I just pu...

6th April 2005 21:04

I had problems with Ed42 crashing when trying to save a little while ago. Turned out that it was bec...

11th April 2005 03:04

Hi all! On the map I am currently working on, there is supposed to be a bunch of wrecks from vario...

28th April 2005 20:04

Uhm, you're welcome, but any idea why the Zis5 still does not have collision physics? Anyone?

29th April 2005 00:04

Ok, guess I'll have to do without it till then.

29th April 2005 07:04

Gee, thanks Lobo! But, uhh...I still cant get it to work. I put the new model files in a folder...

30th April 2005 16:04

That did it! Thanks Lobo! I figured it might require a geometries.con file pointing to the new sta...

1st May 2005 07:05

And when you do the lightmaps again, you dont have to do ALL of them again. I youre just having trou...

5th May 2005 16:05

If I'm not mistaking you dont need to change anything in the staticobjects.con assuming that the obj...

5th May 2005 19:05

Are the kits supposed to be spawnable? Meaning that you can select to spawn as that class from the s...

5th May 2005 20:05

So you only changed the line about the helmets? If so I doubt that the problem is in the kit-files...

6th May 2005 22:05

indiana_tim_d My current folder setup is: Cretan_Village\Objects\FH_Mosque_m1\ \Ju52overhead\ \ParaT...

8th May 2005 04:05

How do you guys use Photoshop to do your ground textures? I know how to stitch the textures into one...

13th March 2005 21:03

Hey everyone! I have a question about the command "ObjectTemplate.setGroup #" In my map Fjords I w...

9th May 2005 02:05

Yeah I saw that too. But it didnt really give any info on what sort of numbers you can use.

10th May 2005 18:05

Well, it only took me a week to get around to posting, but here goes. I found (with the help of kn...

21st May 2005 03:05

Hey all! My map Fjords is crashing to desktop whenever someone tries to connect to a server runnin...

24th May 2005 03:05

Hey everybody! Thought I'd post up some pictures of the map I am currently working on, entitled "...

25th May 2005 22:05

Or you can also post it here: www.forgottenmaps.net Get in touch with one of the admins and they...

26th May 2005 16:05

I have done that before, and it seemed to work to me. You should try with a pretty high positive num...

29th May 2005 17:05