eDimensional 3D glasses -1 reply

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FacelessCl0ck

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1st December 2002

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#1 16 years ago

Just wondering if anyone has tried those eDimensional 3D glasses that are constantly advertised on the site...if so...let me know how they are...cuz I am interested..thanks!!!




Wolfgang28612

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11th November 2002

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#2 16 years ago

Im curious too




FacelessCl0ck

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#3 16 years ago

eh whatever, I just ordered them, should get them either tomorrow or Tuesday...I'll let ya know how they are :)




PassThePeas

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2nd December 2002

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#4 16 years ago

I have em'. They're great :cool: but expect to get headaches often :(




FacelessCl0ck

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#5 16 years ago

alright thanks Peas :cool:




Wolfgang28612

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#6 16 years ago

Is the headache a result of eyestrain of some sort?




ajbird

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14th November 2002

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#7 15 years ago

well i now have my edimensional glasses. hmmmm not quite sure what to make of them really.

just on case anyone is in any doubt these are just a pair of lcd panels that flash - quickly. to get the most out of these you will need a monitor with a very high refresh rate in the resolution that you want to play the game and be prepared for a performance hit.

now i only have a geforce 4 mx 440 / althlon 1800 / 512 mb of ram which runs bf at 1024/768/32. for starters you have to drop back to some very old nvidia drivers 30.87 or somewhere around there which is a bit poor as we are now at 40.xx As you will all be aware BF is a bit of a performance hog and the addition of the glases really add to the stuttering of the game. so that is a bit naff too.

now when you have to glasses on and are looking around the BF world it really is amazing (once you figure out how to wack the refresh rate up - you really need this as high above 85hz as possible to eliminate the flickering) Models look great - i just sat and wondered around the different vehicle for ages just staring at the 3d effect - when it works it really does look excellent.

now for the bad bit - YOU CANNOT AIM

thats right! becuase of the fact that the cross hair has doubled up - your eyes are focused into the monitor or something like that - you now have 2 crosshairs - which one is real? the answer is neither and dont think that the spot in the middle is the real middle either - it is somewhere in betweeen!! now to get around this in older games the stereo drivers have a new cross hair ie different to the game crossahir - in games like serious sam (the only game i can get to work - note quake 3 crashed with the stereo witched on) it looks and works great - you have a new crosshair (you can change these) and it is exactly where your bullets go - great stuff.

however as newer games are not supported with this 3rd party cross hair you cannot hit jack. there is no way i would risk my online pride by playing with these glasses on until such a time as the driver supports this game.

now in racing games, and 3rd person games (mafia? etc) i cant wait to try these things out but i bought them specifically for battlefield due to all the ranting and raving.

i do feel a bit robbed never mind they are cool and do make some games look great but not Battlefild 1942

cheers

andy

aka [Bird]Magicker




Bu-Fu

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24th November 2002

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#8 15 years ago

after i got BF, i had $100 aus to spend, and it was 3d glasses, or a joystick, i chose the joystick, im getting the glasses on payday next week!!!!!!!!!!!!!!!11




Wolfgang28612

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#9 15 years ago

Originally posted by ajbird well i now have my edimensional glasses. hmmmm not quite sure what to make of them really. . . . . . i do feel a bit robbed never mind they are cool and do make some games look great but not Battlefild 1942 cheers andy aka [Bird]Magicker

Thanks for the very informative review. In light of your experiences, I've decided myself not to go with them. Seems like a nice idea, but they just haven't implemented it properly.

I once has an idea similar to the glasses in a small way. My idea was more of a headset, though it couldn't be too heavy. The headset would act as the mouse as far as looking around in the game. There'd be something on the monitor perhaps, not wired to the headset, but it would serve to 'center' or calibrate the headset in the direction your looking as directly forward. Then when you moved your head, you would actually be looking around in the game. It would have to cover at least a range of 140 degrees (the view panel in the headset). Now the mouse would still control where you were pointing your gun, but the headset would control where you were looking.

Games would need to support the code to run the device in the game. You wouldn't be able to play older games, because there would be no code to separate where you're gun is pointing, and where you're POV is. But it'd be nice.