Here is an example letter that you can send to EA / DICE
To whom it may concern, This letter is in regard to your recent release of news about the Battlefield 1942 patch version 1.4. Please take time to read this letter and consider the suggestions in it.
If you do not allow custom games in BF1942 the new mods will not be able to become popular like Desert Combat and will not be able to develop into a server side included games. If you go ahead with this patch as you have planned the number of people that will update to version 1.4 will be drastically reduced. Just consider this and please find an alternative to reduce cheating. If you continue with the patch as is please allow the use of custom textures or just the editing of .dds files to let people have custom skins.
Please take into consideration making a version of battlefield 1942 for the paid owners with serial numbers that allows mods and yes cheating but is not able to connect to a server or play multiplayer. If a mod becomes popular enough, it could be reviewed by an EA/DICE team and released for multiplayer. This is a way for new mods to surface without allowing cheating on multiplayer games.
Another suggestion on how to stop cheating is to designate about five or six teams to check mods that could possible be used to cheat. If they could be not be used to inappropiately, you can release them. If not remove the code that allows cheats or do not release the mod at all. When a mod is "passed" attach a file with a certification number that allows Battlefield 1942 to "see" the mod.
You have always made good decisions and I will trust you again on this one. Thankyou for taking your time to read this letter and please feel free to let me know what you think of my suggestions.
P.S. If this email should not have been sent to you please let me know and forward it to the person you think is appropriate.
If you agree with my views then please send an email to [email]email@example.com[/email] with a title of DONT CONTINUE WITH 1.4 you can modify this however you want it is just a example. thanks for your support. -Joe
no one died when clinton lied
6th March 2003
i already rote to them
i said they mentaly dameged me
Dread pwns me!
29th March 2003
dude it says on the battlefield website that people will be able to play the mods just no custom skins and stuff like that
do you play custom models unskinned?
The Internet ends at GF
17th October 2002
i play pure BF 1942... and sometimes DC
then there will be no more new "desert combats" and there is now such thing as "pure" bf1942 because they update skins, code, etc in their patches. Even though they are EA some stuff ther do is not completely accurate. (it is very accurate but its not perfect)
Don't feed the devil
21st June 2002
These people just don't ****ing get it,
13th December 2002
Re. the above letter: EA/Dice are supposed to approve of new independent Mods??? This is not what modding is about ...
Re. Merciless and Patch 1.4: Merciless is a 100% server side mod, it will work with patch 1.4. Like any other mod. Server side means that the server needs the mod installation (which was not necessary for Merciless so far, but for any other "technical" mod). The only change we know of will be that requirement - the servers need Merciless in the future, like DC servers need DC now. Please calm down, don't worry about Merciless, they will be more popular than vanilla BF1942 - online. There will be more free (non-EA) servers running MC than those with default BF1942.
You won't be able, however, to install your custom skins using the MC texture file system - there will be one MC mod with textures and loading screens (and whatever they put into it), if you add something, you can't connect to a MC server. And you can't play other Mods online with MC textures anymore.
right and custom skins and mini mods are irrelevant