Flettner Help Needed -1 reply

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RockDJ

I'm too cool to Post

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16th March 2004

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#1 15 years ago

Have placed the Flettner in a CoOp map but the Ai do not see it, how do I get to see it/use it . I have tried everything I can think off but no luck just hope there is someone out there have can work this out because I really need help:type:




Recruit Snyder

Mod Collector

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13th December 2002

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#2 15 years ago

The Flettner has no AI code, so it doesn't exist in COOP (from the bots' point of view)

The reason why it has no AI code ... the BF42 engine can't handle heli controls properly, and that's one of the reasons why DICE made a new physics engine for BF:V.

I put the Flettner in my Mod with *beta* AI code, so bots use it, fly, fire the weapons, I even saw a bot shooting down a B-17 with a Flettner - but it's more like an entertainment feature :)

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RockDJ

I'm too cool to Post

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16th March 2004

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#3 15 years ago
Recruit SnyderThe Flettner has no AI code, so it doesn't exist in COOP (from the bots' point of view) The reason why it has no AI code ... the BF42 engine can't handle heli controls properly, and that's one of the reasons why DICE made a new physics engine for BF:V. I put the Flettner in my Mod with *beta* AI code, so bots use it, fly, fire the weapons, I even saw a bot shooting down a B-17 with a Flettner - but it's more like an entertainment feature :) dead98.jpgdead61.jpgdead60.jpgdead63.jpg

It would be great if you would share your *beta* AI code with me,




shinyrory

*hides pie from noodle*

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17th March 2003

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#4 15 years ago

Thas some cool stuff you got their snyder!




Rylasasin2004

I post to get attention

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26th May 2004

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#5 14 years ago

can anyone tell me how to extract the thing and put it into a mini-mod (and a level... say... bocage just for example) without it crashing (like it always does when I try to do it)