Generating Object Light Maps ?? -1 reply

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kroy

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10th January 2004

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#1 14 years ago

Ok, this is what the tutorial says about generating Object lightmaps:

Generating Object Lightmaps

In order to do this, make sure that you have the files from the “samples” folder unzipped and in a new folder named “StandardMesh” in the Battlefield 1942 root directory. Then, select Tools > Generate Object Lightmaps. This process will take longer the more objects you have in the level. what samples folder is it talking about ?? Someone Help Please !! :uhoh:




WW2dude

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30th July 2003

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#2 14 years ago

The sample files are located here.




kroy

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#3 14 years ago

thx man for the help !!! chears:beer: