How Is Glass Handled in BF? -1 reply

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Wazz Pants

I'm too cool to Post

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5th November 2002

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#1 16 years ago

how is glass handeled in battlefield? should i make it a different object in 3d studio max or is it handeled by texturing?




Wintermute

I don't spend enough time here

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18th November 2002

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#2 16 years ago

I think that if you want it breakable then make it a different object but if you want it "bulletproof" then just a texture.

I've never used 3DS Max so I'm guessing based on my knowledge of game programming with C++ and OpenGL...hope I helped.:)