Is it possible to make bf1982 maps? -1 reply

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toucher131

I don't spend enough time here

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26th June 2003

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#1 14 years ago

How would I insert objects that are only in bf1982, like the disco?




-=GeistKrieger=-

I don't spend enough time here

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10th August 2003

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#2 14 years ago

i am wondering this too. Is there a .lst file for interstate




cheese ON toast

GF Pwns Me!

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21st June 2003

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#3 14 years ago

Yeah it is m8. Its the same as building any map for any mod. If your using BC youll need to either get an lst file or make one. Its much simpler than you might think Just open the mods objects.rfa file and use the objects.con file for each part to find out what they called it. The add it to your lst file

Your lst file should read something like Disco=standardmesh(disco_m1) Disco can be whatever you want but make sure the name in brackets is the right one from mod

Better stiill. Use editor42. simply add the extracted objects,standardmesh and texture files to the ed42 folder. Its a little harder to work but 10X better editor.

http://www.planetbattlefield.cm/bf1914

cheese on toast 1914 leader