Vehicles Mod -1 reply

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WHDACV

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9th November 2002

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#1 15 years ago

i cant its part of the jeep mod i dont know how your jeep mod is my buddy rasta likes the guns in the headlghts so we have that and i like the horn so i have that it also only has one stick for .50 although it is a dual .50 the kubel also has a horn but only one mg42 like i said its part of a mod so i cant send ai by itself if you want zip up your jeep and kubel and i will put ai in for you if i can




Supa Sniper

The image collector

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19th December 2002

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#2 15 years ago

ok here is my willy and kubel file!:)




WHDACV

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9th November 2002

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#3 15 years ago

my fault i should have been specific if all u have on jeeps and kubel is machine gun i will send you my stuff but the horn and headlight guns wont work which you are probably not interested in so here goes if you dont know where it goes let me know(you are using the 1.2patch right?) let me know if you think its ok




Supa Sniper

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19th December 2002

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#4 15 years ago

don't worry i've got 1.2 and i know where to put it. And to edit the init file for it to work i'm all covered! Well the machine gun in the headlights sounds cool anyway! :)




WHDACV

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9th November 2002

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#5 15 years ago

yo is it ok do the bots do thier job i want to make sure it worked even though i tested it before i saent it




Supa Sniper

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19th December 2002

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#6 15 years ago

I've tested it and there is a problem...:( There is no machine gun on the back! So i opened up the rfa extractor and had a look at your file...It might be you havn't added the two objects from the orginal.well i'm not sure what has gone wrong i even tried to adjust the folder arangment!




WHDACV

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9th November 2002

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#7 15 years ago

i dont understand it worked for me i created my own mgs for the jeep the kubelwagon is fine i suppose? the ai use the kubel? if its only the jeep then i need to know how your objects is set up then i will add my stuff to yours i dont see how this doesnt work the only diff is i have a separate folder for the jeep for the rear mgs so i changed them to the brownings which is in the game naturally i tested it first in the meciless mod which doesnt have any objects in it really no weapons or vehicles anyway...let me know




WHDACV

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9th November 2002

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#8 15 years ago

i dont know what you are talking about i just removed my willysgun folder then remmed out the willybrownings and added the browning then remade the objects and plyed a map with the jeeps the guns were there the only diff was the bots hold only one gun with mine they hold both anyway let me know or send it back i will lokk at it ltr




Supa Sniper

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19th December 2002

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#9 15 years ago

Well i'm using merciless 1.5...soon to be 1.7 as soon as i download it but it could be to with i have the tex sets on my battlefield. I dunno? well i put it in my main battlefield folder. :confused: :confused: hmmm maybe it was the map. I tested it on bocage. But i'll have a look at El Alamein well have look into the problem more.




Supa Sniper

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19th December 2002

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#10 15 years ago

Don't worry i've sorted it out!:D And it's great! But the only thing is the allies have 2 machine guns while the axis have 1? Howcome,not that i'm an axis lover or anything.




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