Impressed, but also dissapointed 2 replies

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Dr.SharK

LoL wtf, a medical shark?

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25th June 2005

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#1 13 years ago

First of all i would like to say that i played it on high settings with AA at about 80 fps (40 in fights) Man i SERIOUSLY love this game however i do feel a little mad at Ensemble because of the following 1. Why the g** death anims when they have ragdol`l? 2. Why do the buildings physics dissapear right away, when usually you wont need performance alot when destroying a base? 3. The trees dissapear right away after they have been extracted, again, use the physics engine instead. 4. The walls are badder than ever and people still run around the walls! 5. THE dissapointent... They buy license for havok (www.havok.com) and they get a great physics engine with ragdoll and all that stuff. Whats really bad about this is that Ensemble seem to have not only dont wanted to use ragdoll, they dont even use it RIGHT. If you fire a cannon at a bunch of people, look how the infantry turns to stone, and the arms clips through the ground. They didnt use RD. They used PHYS FOR RAGDOLL OMG! WHY!? 6. practically all ships and artellery clips. 7. Wheres the HDR they promised? i dont even see bloom? Oh well i know all of these things are GFX related but they said on the website " were making the most graphically stunning game of newer time" Well you aint there yet use the ragdoll and fix the clipping please.




The_Assimilator

GF makes me horny

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13th April 2005

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#2 13 years ago

Its a DEMO!!! They'll have sorted everything out for the final release. And they'll have a post-ship team, to help with patches i'd asume. Check out www.aoe3.heavengames.com for details about the post-ship team.




S1l3ntSt4lk3r

I'm too cool to Post

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27th May 2004

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#3 13 years ago

AO3 full is just

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