Recommended max FPS & /draw_fps? -1 reply

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Hayate

Ashura

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5th April 2003

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#1 16 years ago

Ok hi, I was wondering what are the optimum max FPS # for ET.

Also I was wondering if it is possible to toggle or keep the drawn FPS visible on screen like you can in RTCW.

One more thing, is it possible to display a lagometer in ET?

If anyone knows or has a link to a website w/ that info then can you post it here please.

Thanks.




Deadman

Slightly cooler than a n00b

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31st December 2002

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#2 16 years ago

HayateOk hi, I was wondering what are the optimum max FPS # for ET.

Also I was wondering if it is possible to toggle or keep the drawn FPS visible on screen like you can in RTCW.

One more thing, is it possible to display a lagometer in ET?

If anyone knows or has a link to a website w/ that info then can you post it here please.

Thanks.

[COLOR=blue] bind x toggle cg_drawFps bind x toggle cg_lagometer

as for com_maxFps mine is set to 76... there are a few different values that are supposed to be 'optimal'... can't remember what they are off the top of my head though..

Still the best RTCW and ET guide out there...[/COLOR] http://www.rtcwonline.com/dummies/




Bryan44

I'm too cool to Post

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8th March 2003

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#3 16 years ago

the frames/sec value is just your refresh rate... the value does exactly what it says, a higher number will result in more frames of graphics per second of ET action, resulting in smoother game play. Set it as high as possible by selecting "com_maxfps" to 0 this is optimal because it forces the value to be limited only by your selection of resolution and your machines overall capabilites. You typically dont want anything less than 30 fps because some people's eyes are sensitive to these frequencies and will see flickering.




Deadman

Slightly cooler than a n00b

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31st December 2002

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#4 16 years ago
Bryan44the frames/sec value is just your refresh rate... the value does exactly what it says, a higher number will result in more frames of graphics per second of ET action, resulting in smoother game play. Set it as high as possible by selecting "com_maxfps" to 0 this is optimal because it forces the value to be limited only by your selection of resolution and your machines overall capabilites. You typically dont want anything less than 30 fps because some people's eyes are sensitive to these frequencies and will see flickering.

There are certain FPS levels that let you jump just a little higher (see here for technical reason). The best values to cap your FPS at have been found to be 43, 75, or 125. Another good reason to cap your FPS is so that it doesn't jump up and down (during airstrikes for example). A steady FPS will give you smoother gameplay, and the human eye will really not be able to see much of a difference once you get over about 60 FPS...

So it's recommended to find out which value (43, 75, or 125) your system can handle consistantly and cap it at that by using /com_maxFps xx where xx is the value u want it capped at.




{Killer}

aka Noobanator

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22nd March 2004

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#5 15 years ago

It isn't required to bind a key to turn on FPS counter and lagometer. Just type "/cg_drawfps 1" into the console to turn it on and "/cg_drawfps 0" to turn it off. For the lagometer type "/cg_lagometer 1" into console to turn it off type "/cg_lagometer 0" http://www.gameadmins.com/modules.php?name=Sections&op=viewarticle&artid=5

is good page about lagometers I don't use a "optimal" FPS. I try to get mine as high as possible. As long as you are above 35 - 40 you should expierence any choppy movement.




frank112

I'm too cool to Post

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30th July 2003

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#6 15 years ago

try 72 for trickjumping




SYpher[49sh]

Forum Nazi

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4th April 2004

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#7 15 years ago
bind x toggle cg_drawFps bind x toggle cg_lagometer

X is the default "go prone" button. Not sure if you meant that as a variable or not. So, I'm just clarifying for you. This is some useful stuff, though... I was wondering why it was really difficult for me to do those trick jumps... this might be why. Thanks.




apo`bg

trained in et.mnet.bg

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21st June 2004

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#8 15 years ago

the values 43 76 125 are optimal for the trickjumping but the problem is that I can't get even a stable 43fps (I've got 2ghz cel,gforce4-64ram 'n 256ddr) -and I thought I won't have a problem with the framerate.should I upgrade the ram or the video?and also has any1 a stable fps and with what configuration?




Dark Lotus

Old Skooler

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22nd July 2002

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#9 15 years ago

if you have xp installed --- get more memory -- either way -- get a better vid card