Multiplayer with AI Comp Player -1 reply

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crazybeans

I'm too cool to Post

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29th July 2004

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#1 14 years ago

Hello, I am a new member of the forum and have searched the internet far and wide with no help or luck for my problem. I recently created a kickin map with 3 players, two humans and a CPU. My friend and I love playing against eachother with computer players. When I set up the map I created three players, two as human and the last as CPU with the AI aomxailoaderbalanced.xs loaded for the CPU. It seems to work at first but after the computer builds two houses it just stands there doing nothing, sends a scout around but that's it. I have tried many other AIs but none seem to work on my scenario. Any help would be greatly appriciated. All I want to do is play a game with my friend and have the computer play against us as well. What I'm looking for is the same behavior you get when playing the random maps with the computer and other human players. Thanks in advance!




crazybeans

I'm too cool to Post

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29th July 2004

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#2 14 years ago

I also wanted to add that I did read the other posts and the AI script aomdefaultai.xs does NOT work, the computer does the same thing as all the other AI scripts. Any help will be awesome.




DeathStorm123

Me like pie!

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23rd May 2005

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#3 14 years ago

the ai allways runs down a list of actions like buld howse , put 2 vills on trees , etc etc but wen there are no trees close enoug he wont see them and do nothing anymore cos he wont skip his currant action so hel freese (normaly the scout finds new recourses for later on the game but he cant use them cos he is trying to end his action) .. try to put some of all recourses close to ai or at least in his los of town center