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ApollyonVII

You are just a puppet.

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10th April 2007

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#1 14 years ago

ok, im new to AOM editor (getting titans soon), but i have used the Warcraft Editor before and i know how to triggers gerenaly worked and i could use them. I want to know how you could stop units from spawning in the first part of the game in AOM (like if you were egyptian and the pharaoh, priest, and 2 villes spawn) help is aprecitated(big word) DEATH_TO_THY_GOD Isis/Ra




ApollyonVII

You are just a puppet.

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10th April 2007

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#2 14 years ago

help me out please! 10 peopled viewed and i get no answer




t0m

.!?

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30th January 2004

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#3 14 years ago

What exactly do you mean? You want to stop units from spawning? I think you have to place an amount of units you want spawned on the spawn trigger. Or you can make the trigger loop to continuosly get units.




ApollyonVII

You are just a puppet.

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10th April 2007

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#4 14 years ago

no, i mean when you have a town hall center at the start of the game, units automaticly spawn, for greek, its a scout and 3 villies, for norse, its a ox cart, 2 villes and an ulfstark, for egyptian, its a pharoh, priest, and 2 villes. How do i stop them from spawing at the beggining of the game?




t0m

.!?

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30th January 2004

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#5 14 years ago

You cant. Its an implement in the game.




SCG

I want to be like the Admins

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8th June 2004

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#6 14 years ago

You can. It's a trigger. Use the effect 'set tech status' and set it to 'starting units greek/egyptian/etc'. Set this as 'unobtainable'.




ApollyonVII

You are just a puppet.

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10th April 2007

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#7 14 years ago

thanx, thats exatly what i was looking for SCG