17th June 2002
It doesn't look like you can do it any other way than buying the Action Pack. Heh, look at it this way, at least you'll have a spare copy of A2 if it breaks in the future and they don't sell them anymore. I suppose you could look on EBay, but you wanted good shops. So no, there aren't :p
17th June 2002
If a shop still has them in stock, they'll sell 'em, but I don't think they make them as stand-alone packs anymore.
No! I'm Spamacus!
17th June 2003
I don't know about that. I was still buying the boxed version of Mysteries of the Sith last year, and that game was going on six years. It is probably still made in limited numbers, it isn't that old of a game anyways...
Still having a poke around - even took Queen's Birthday and went to Sydney (supposedly to 'enjoy shopping' but I had an ulterior motive...).
Although my search in Sydney was unfortunately useless due to the fact most shops were closed (damn opportunists!) - however, did find to my great suprise that I can buy a scale model of the Enterprise-E from Sydney for about $150 - my other model, NX-01, cost 40 pounds from England (see, you want anything good over here, you have to order it in) plus postage and handling and paying for the daft postage people who thought 'duh... pretty package, lemme eat it' - so all up, I think pretty much $150 - so it's win, lose, or draw on the price there.
I think one of my friends is looking to get rid of his copy of A1 - might ask him. Will keep ebgames in mind though (if you mean Electronics Boutique - tried there, got ST: Shattered Universe for XBOX but didn't find A1).
- Still trying to find my unimatrix.
if you peeps r still looking for standalone games, look on the net. for Armada, it is the distributor XPLOSIV who distribute it now: xplosiv.com. they also distribute Away Team, Hidden Evil & Voyager Elite Force. you can buy online from many websites. i buy most of my Star Trek games online (mostly on eBay, u can still find games in their original release packaging unopened).
(bringing thread back to topic)
Fleet your building chases one ship into enemy base and quickly becomes FUBAR!
..."I know, I will raid their base by building up my forces to 200 ships!" Proceeds to build 100 over the course of half an hour, after which an enemy Scout flys past the ships while he orders mining freighters around, sending them all on a wikked goose chase across the map. "I wonder how my fleet is... WTF?! Where is my fleet?!" Looks at minimap to see the white blobs quickly disappearing in the red blotch on the map. "Nooooo! My fleet is attacking too soon! Get out of here! Auuugh!" 3 destroyers survive, the other 97 ships becoming torpedo turret targets.
A HUGE armada of Species 8472 ships simulatneously explode when one ship using the damage transfer thing gets slammed by four torpedo turrets!
The Borg sound like they need stimulants.
The Borg don't adapt, and one cube is easy to beat with a fleet of destroyers. In Star Trek, one Sphere can take on a whole Armada once they adapt to the weapons.
Crew start dying and systems too before the shields fail. Usually unless the starship is a P.O.S. it doesn't start coming apart until AFTER the shields fail.
AI can see thru Mutara Nebulas with ease, and you find yourself getting hit with phaser and disruptor beams coming from like nowhere, and by the time you get close enough to see an AI IN the nebula with you the ship is blown up.
The AI is persistent at sending construction ships after some important resource on the map, but doesn't escort them, especially if they don't want to do anything else. They will send a builder through a huge maze-like map, only for the ship to become instant cannon fodder near the destination, then repeat the same mistake over and over and over and over and over...
The Borg like to create Transwarp Gates at the lower left corner of the map, OFF the map, so it doesn't work anyway.
The Cardassians are more militant than the Klingons, the Klingons will build a fleet and wait for the Cardassians to go on their killing spree before chasing a scout across the map and becoming starbase fodder.
Some ships like to de-cloak for no reason at all, they just decide to de-cloak.
Sometimes a ship can warp through an Asteroid field. How, I don't know, but according to the game, nothing is supposed to pass through an asteroid field.
The AI's AI makes good use of wormholes to mine resources and to trade. Player AI don't do that. They just sit there and have no clue on how to fly into a Wormhole.
You can't set your own ships to default to high weapon autonomy when they are built, but when you capture an enemy base, all the ships you build from them are set for high weapon autonomy.
What is up with the gay guy doing some of the voices? I never saw a gay guy in Star Trek before, and I don't want to. Most certainly I don't want to hear one a lot.
The game crashes if you have a big map and too many objects. This means a big map that is mainly nebula or packed with black holes means a crash is coiming, just build up forces and ... This program has experienced errors and has been closed. We are sorry for the inconvenience.
AI ships don't move when they are attacking, they just sit and shoot, and take no precaution to avoid getting hit.
When there is one cloaked enemy left on the map, the AI allies go to the upper left corner of the map and their Artillery ships start shooting at the corner, and reinforcements arrive, only they just sit there pointed at that corner, for hours on end, and a repair ship comes to repair any damage, and a scout comes to "see" the cloaked ship. The end result is a huge armada at the corner with the artillery ships shooting at nothing.
How 'bout the AI that refuses to overtake the freighter it's chasing. It remains outside of weapon's range, warps ahead 1 inch, fires two phasers and one torpedo, then warps ahead another inch and fires again.....
Or what about the dodgey, warpy AI that darts back and forth at your base, only to get FUBAR by your 'turret convention'.
The Roms and their damned cloaked lurking when they are your allie. They have several cloaked battleships near yours but just watch the enemy waste your ship and do nothing. Or there are a couple battle ships claoked near a very distant mining station. Would be simple to blast the place but they don't.
:mad: Cowards. Romulan treachery.
How about when you put game speed to max, unlimited resources, lowest build cost, and fastest constrution time, and thirty seconds into the game you get ploundered by half a million AI ships?
You try again, and this time you are sitting there rapidly hitting F4 to build your best advanced ship and rolling them out to defend your base, but the AI seems to build these ships faster than you, and you get ploundered by half a million AI ships again.