Armada II Mod Request thread -1 reply

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mauler85

Fight the death of Imagination

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13th September 2005

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#31 14 years ago

and the SG-1 Ships too i forgot to mention those




bread4311

Stick Men Comic Maker

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4th September 2005

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#32 14 years ago

there already is an Stargate SG-1 mod.




mauler85

Fight the death of Imagination

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13th September 2005

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#33 14 years ago

where




bread4311

Stick Men Comic Maker

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4th September 2005

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#34 14 years ago

http://armada2.filefront.com/potd/20956 by Enterprise2002 http://armada2.filefront.com/potd/17656 by roscov i don't know if it has been posted but it has definatly been made.




Sugar Spice

Day of reckoning is coming!

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14th November 2003

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#35 14 years ago

The mod i want is Future Tense!




Guest

I didn't make it!

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#36 14 years ago

Hey fellow moders i was wondering if you guys would like to make a Gundam mod(Gundam Seed). well i dont have the tools for this i am go to post my idea on Star Trek Armada 2 Files. P.S. by the way it is a full race mod. 2 races would be in it,ZAFT and Earth Alliance.if this is not a go then atlest i would like The Freedom and the Archangle.Thanks.




Guest

I didn't make it!

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#37 10 years ago

Hello together!

What about a Mod were you add a new resource specially for the Romulans? They can gather quantumsigularities from black holes, because they need them for their ships and stations. They would use it insteed of Dilithium.

Thank you!




Warborg

Revenge was here.

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3rd August 2002

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#38 10 years ago

Uhhh... what?




StarBlade

www.starbase34.net

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7th January 2006

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#39 10 years ago

I think you mean artificial singularities. Quantum singularities are another matter altogether. And since the Roms somehow generate artificial singularities in some manner, they wouldn't need to gather them as resources.

:cool:




Guest

I didn't make it!

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#40 10 years ago

Do your reseach, you're both right in a way, the Romulans use Quantum Singularity Stardrives or a Forced Quantum Singularity, this was mentioned right on screen and its canon. **** Warbirds utilized a forced quantum singularity as a power source. If that system was not functioning perfectly, or was damaged even slightly, it might have shown through the cloak as a magnetic disturbance of some kind. The destruction of the engine core of a D'deridex-class Warbird usually led to the complete destruction of the entire ship. In order for a Warbird to remain undetected while under cloak, the radiative emissions from the warp engines had to be precisely balanced. A slight misalignment in any of the Warbirds' nullifier cores would create a small magnetic disturbance in space whenever the ship was in motion. This could make the ship detectable while cloaked. The effect of this disturbance, when it occurred, appeared intermittently as a polarized magnetic distortion. (TNG: "Face of the Enemy") The use of the confined singularity limited the Warbird's overall maximum speed. For a Warbird to match the maximum speed of a Galaxy-class starship, it needed to exceed its engine output by 30%. Doing this would typically cause the Warbird's warp drive to sustain irreparable damage. (TNG: "Tin Man") The confined singularity could occasionally cause time shifts into the future. This occurred to Miles O'Brien for a brief period. By having this ability, he was able to prevent an attack on Deep Space 9 by a Romulan Warbird. Also, if the singularity signature was carefully scanned, it could be monitored through the cloak. (DS9: "Visionary") **** The artificial quantum singularity (also referred to as a confined or forced quantum singularity) is a method of generating energy. In the 24th century, artificial quantum singularities served as the primary power source for large Romulan spacecraft, such as the D'deridex-class warbird. Once activated, the singularity core cannot be shut down. (TNG: "Face of the Enemy", "Timescape"; DS9: "Visionary") In the Delta Quadrant, a network of ancient relay stations claimed by the Hirogen were powered by quantum singularities approximately a centimeter in diameter, putting out four terawatts of energy. (VOY: "Hunters") Both Directly From Memory Alpha