Conditional Weapons -1 reply

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RebmaBoss

Slightly cooler than a n00b

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4th February 2008

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#1 10 years ago

Is there a way to modify Armada I so that certain ships attack certain ships better than others? Example: Suppose I wanted Defiants to attack Borg vessels better than any other vessel. Is this possible?




Guest

I didn't make it!

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#2 10 years ago

//The base amount of damage which the ordinance does with each hit //Can be applied to specific ships in format default "shipname.odf" 0.9 (this is a number) damageBase = 32 So, therefore entering "bbattle.odf" 50 Would make the torpedo in question do 50 damage to a Borg Cube, and 32 damage to everything else.




Aelita

ZZZZZzzzzz

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4th January 2006

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#3 10 years ago

yup, its done via the weapons files. They can be made to cause more damage to certain opponent ships




RebmaBoss

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4th February 2008

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#4 10 years ago

Thanks for both replies--it helped a lot!




[DD]triple

GF Pwns Me!

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25th December 2006

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#5 10 years ago

Good point, take any Game, Warcraft 3, Starcraft, Command & Conquer. All rely heavily on the stone, paper, scissors principle. Empire at War too.

In Armada 2 that principle is limited to disruptor fire owns corbomit.

Not enough.

Yet.