4th January 2006
I can't remember how to fix a texture that won't show up after adding the alpha channel. I'm using Paint Shop Pro. The alpha is visible, but the rest of the texture isn't. Anyone remember how its done?
Adopt, adapt, improve
24th February 2007
This is due to one (or both) of two things: 1. The model has not been exported as an Armada2 SOD file - this is done via a drop down arrow when exporting in MS3D. 2. The model has not been set to use the alpha channel - this is fixed by removing the word "noalpha" from the material name in MS3D. Hope this helps :)