Problem With The Battle For Crusis Major, Help! -1 reply

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phasar

I'm too cool to Post

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17th April 2004

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#1 14 years ago

I'm having a problem with this battle. I've killed everyone, colonized all the planets, built everything I was supposed to, and everyone lives that's supposed to. I've set all m ships to search and destroy and have searched the entire system for survivors. I've also mined all possible resources. Planet populations are at max and planetary shields are all built. But the game won't end. Is someone hiding somewhere that I can't find? An help would be appreciated Thanks Frank




CaptainFish

Captain Of the USS Seaworthy

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5th July 2003

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#2 14 years ago

try building a ton of scout ships and have the tacyon grid on. and search the whole map for cloaked ships. Search every Nebula. and watch out, if it tells you to destroy everything, that means derlict ships. there may be a goal you haven't completed yet. if not go to activisions support. sometimes they have stuff for mission specific things

or, if you don't wanna do that, punch enter and type in kobayashimaru that will warp you to the next mission.




Operative34997

error 414- user not found

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2nd June 2004

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#3 14 years ago

Cloaked ships that are COMPLETELY invisible when cloaked was the stupidest idea they had. I don't know how many instant action games I've just turned off cause I was playing on a big map and didn't see the point in looking for two or three stragglers. Dumb idea. By the way, does anyone know how to change that???




Sejen

GF makes me horny

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9th March 2003

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#4 14 years ago

There IS an option to alter how "cloaked" a ship is... unfortunetly iv'e forgotten what/where it is... I do know it's listed in "Westwoods big book of modding.

it's somthing to do with alpha blending I think.

Sorry thats not much help, but at least you know that option exists.




CaptainFish

Captain Of the USS Seaworthy

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5th July 2003

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#5 14 years ago

:-p i just made a mod that let me adjust the sensor distance in the ODF file. When the sensor posts are upgraded, that sensor mod activates, and the sensor post illuminates the entire map and cloaked ships. i send my fleets over and its alll over.