Ironsights: Good Or No? -1 reply

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SquirrelAssassin

I need a GUN AHHH

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20th September 2004

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#31 15 years ago

i love the sighst in CoD, was a huge selling point for me




.am0k

Ruthless

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15th August 2004

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#32 15 years ago

I enjoyed the sights in CoD, but you would have to sight, and unload on the guy quite a few rounds before he died. Why add ironsights if you will make the amount of rounds the enemy can take unrealstically extreme? Look at Red Orchestra for UT2k4, great example of perfect balance of realism. AA is close, but lack of armored vehicles takes away from it.




[77]Twisted

TV Guide King =P

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7th December 2004

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#33 15 years ago

If AA had vehichles it would be a great game. Well it has a static Stryker u can shoot out from but it doesnt move =\




.am0k

Ruthless

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15th August 2004

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#34 15 years ago

Just finished watching a video with ironsights use and I was impressed. The new video showed "normal" people playing it, and it kinda pumped me up about the game. The ironsights were visiaully o.k. and didn't cover up much of the screen as AA sights do. One thing i loved about it, quick draw to sights. AA takes so damn long to sight in i get pissed and realize i could sight in quicker in real life. Also it looks like the aiming can be done w/out the sights. I am actually excited about something this summer!




OSU_Soldier

I don't spend enough time here

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12th November 2004

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#35 15 years ago

Well I love iron sights and I love that they've included it in this version. As for graphics related to them, I'd rather they be kinda simple and blurry. Saves more power for the rest of the game world IMO :D